Crusader Kings II

Crusader Kings II

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Update: 25 jun 2015 om 17:20

The previous change made buildings occasionally get stuck and never finish. I changed things to preserve the intent of the previous change (prevent wasting money on buildings that are not getting built)

Update: 21 jun 2015 om 10:33

Modified start events to prevent it wasting money in situations where it failed to add the appropriate building in the selection event.

Also modified the scoping for trade posts. They are still broken; for whatever reason, it seems like add_building does not want to work for trade posts, they are also difficult to scope to. I will continue to investigate it; for now republics are semi functional (it does not build for trade posts or the family palace, but should build for the rest of the republics holdings fine.)

Update: 12 mei 2015 om 19:04

Update: 6 jan 2015 om 16:58

Quick fix for Pagans; wasn't decrementing (or refunding) prestige properly. Should be working now. The issue with trade posts is still not resolved.

Update: 17 dec 2014 om 22:58

Updated for 2.3

Update: 17 dec 2014 om 22:57

Update: 6 dec 2014 om 10:42

Found an issue with the vassal baron / county baron options that prevented them from working properly. Updated to fix that.

Update: 23 nov 2014 om 5:09

Initial Steam Version