RimWorld

RimWorld

SoS2 Bioship
Showing 21-30 of 34 entries
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Update: Feb 26 @ 12:57pm

Added docking claws.

Update: Feb 26 @ 11:02am

Adjusted jelly cannon range to be shorter. Current long range makes it too powerful.

Update: Feb 26 @ 7:37am

Removed starflight basics prerequisite, moved bioship buildings to dedicated architect tab.

Update: Feb 26 @ 7:10am

Added starflight basics to the requirements for simple scaffolds. The ship tab in the architect is hard coded to unlock with that tech.

Update: Feb 25 @ 6:41pm

Void Jelly behavior updated. Void Jellies will no longer flee hostile pawns and explode on death.

Update: Feb 25 @ 2:47pm

[Auto-generated text]: Update on 2/25/2025 5:46:44 PM.

Update: Feb 25 @ 1:13pm

[Auto-generated text]: Update on 2/25/2025 4:13:23 PM.

Update: Feb 25 @ 1:01pm

[Auto-generated text]: Update on 2/25/2025 4:01:27 PM.

Update: Feb 25 @ 12:32pm

[Auto-generated text]: Update on 2/25/2025 3:31:16 PM.

Update: Feb 24 @ 5:48pm

[Auto-generated text]: Update on 2/24/2025 8:47:52 PM.