RimWorld

RimWorld

SoS2 Bioship
Showing 11-20 of 34 entries
< 1  2  3  4 >
Update: Mar 4 @ 12:30pm

Added placeworker for shiphearts to ensure they are built on scaffolds.

Update: Mar 3 @ 5:16am

Biosensor launch fix

Update: Mar 1 @ 9:06am

Add Jellyhive Cruiser enemy ship, adjusted void jelly health downward.

Update: Mar 1 @ 8:08am

[Auto-generated text]: Update on 3/1/2025 11:07:48 AM.

Update: Mar 1 @ 7:55am

Texture fixes for spinal weapons

Update: Mar 1 @ 7:23am

Rationalized the drops from shipflesh and withered shipflesh.
Biocapacitors were resource positive in every dimension. You could farm them for steel, plasteel, advanced components, and meat and come out ahead.

Update: Feb 28 @ 7:42pm

Bioship sensors fixed to allow launch and to auto scan.

Update: Feb 28 @ 6:25am

Changed textures of floor scaffold and withered floor to deal with issue of floors vanishing on withering.

Update: Feb 27 @ 5:59am

Wall lights now work on bioship walls.

Update: Feb 27 @ 5:20am

Fix to dragon maw texture and prevent it from being built directly from ship tab