tModLoader

tModLoader

Calamity Mage Addon
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Update: Aug 16 @ 8:53am

**fixes**
1- Fixed Daedalus prefixes can be reforged on any item
2- Chaos Stone's downsides can be triggered whenever you use mana, instead of on hit

Update: Aug 16 @ 8:28am

**fixes**
1- Fixed Daedalus prefixes can be reforged on any item
2- Chaos Stone's downsides can be triggered whenever you use mana, instead of on hit

Update: Aug 16 @ 6:47am

Version 0.5.3 - mana consumption

**Overview**
1- Introducing a new consumable item - Daedalus Hammer, granting magic weapons new prefixes!
2- The prefixes provide unique and strong damaging effects
3- Effects are charged once you have used enough mana

**Details**
1- Profaned: Summon profaned spears at your cursor
2- Shadowed: Your next projectiles split into three shadows on kill
3- Cindered: Explode all your existing magic projectiles
4- Fated: Your next hit takes 1% max life of its target
5- Coldhearted: Deal damage to all enemies and inflict Glacier State

**Tips**
1- While all prefixes can be applied to any magic weapon, some of them are only effective on certain weapons, try and select!
2- The hammer is no longer consumable after stacking for 30, mind your finance!

Update: Aug 16 @ 2:48am

Patch 0.5.2.1
**Fixes**
1- Removed 'sortAfter' restrict to Calamity Localize Mods as they are no longer used. Ideally this will fix the 'indirectly depends on' issue

Update: Aug 15 @ 8:15am

Version 0.5.2 - Mana Reservation

**Overview**
1- Introducing a new accessory line, encouraging mana reservation!
2- The Phrial line contains 3 new accessories: pre-hardmode Aromatic Phrial, hardmode Permafrost's Concoction, and post-ml Celestial Phrial
3- This line greatly improves the ability to naturally regen mana, though decreasing the effects of mana potions

**Unique effects**
1- Aromatic Phial provide max mana, reservation and strong mana regen, but make mana potions heal 75% less
2- Permafrost's Concoction provides max mana, reservation, and strong damage buffs according to how you cherish mana
3- Celestial Phial combines the effect of the two, increasing their stats

**Fixes**
1- A multiplayer bug of Arcana UI prevented from opening by players not equipping the accessory

**Tips**
1- This line greatly conflicts with some other accessories encouraging mana usage or sacrificing max mana, make wise choice, and leave your comments on whether these different styles are balanced
2- Stop firing to naturally regen mana is of great importance, utilize this to maxium the potential of sub-class accessories and find the best pace

Update: Aug 13 @ 10:50pm

Version 0.5.1 featuring the rework of Arcana, making it fit better in both Terraria and the mage class!

**Overview**
1- Arcana is no longer a free deal, you'll have to equip the related accessory, and trade max mana for effects
2- The type of arcana cards are reducted into 8, while some of them can stack multiple times
3- On the first row, *basic cards* cost lesser max mana, providing common stat buffs like movement speed, wing time, atk/crit, life regen as well as dr, and can stack up
4- On the second row, *advanced cards* cost much greater, no stack, but provide unique strong effects (see below)

**Unique effects**
1- The Witch: more damage to foes with 2+ elemental buffs
2- The Fabricator: converts magic crit chance over 100% into crit damage
3- The Devourer: Your negative life regen consumes mana first
4- The Rebirth: provides a revival, after it you have less max hp, but stronger both offensively and defensively

**Tips**
As usual, the accessory can be easily obtained at hardmode, but it is very hard for you to enable all the cards even until endgame, so this will be a good accessory to consider equipping through all your journey

Update: Aug 6 @ 3:14am

Added a fall-through detect for mana usage. Now effects related to using mana are guaranteed to be triggered when you use mana.
This mainly affects Calamity Overhaul mod and a few shitty-written Calamity weapons who do not use Player.CheckMana() interface at all

Update: Jul 31 @ 9:14am

Reworks
Astralachnea staff will bow fire one homing proj, creating a biting jaw on hit

New content
Specialized accessories for weapon types wand, tome and magic gun
1- Pride of Jedi [Gun]:
Your magic guns get stronger over time, but will be automatically dropped after 10 seconds. Don't worry, you can use the force to pull it back
2- Glaze of the Moon [Wand]:
Charges a moon while firing, releasing mouse will perform different attacks based on charging completion
3- Feather Pen [Tome]:
Your tome fires projectiles from other tomes in your inventory additionally

Arcana
1- The Ninja now provides backstab damage boost
2- The Rebel now provides revenge damage on hurt
3- The Storm's effects now require you be on mount
4- The Plaguebringer now extends debuff time
5- Most arcana cards get nerfed as they have been too strong, and we have more strong accessories now

Update: Jul 13 @ 11:55pm

Bug fix:
1- Magnet Link will not draw when you are dead or target is too far
2- Astral Staff projectiles will be killed when you are dead

Update: Jul 13 @ 3:10am

More modifications configurable now
Added color to increase config readability