tModLoader

tModLoader

Calamity Mage Addon
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Update: Aug 24 @ 2:17am

Version 0.5.3.14

**Balance**
1- Buffed Star Shower
2- Buffed Icicle Trident child projectile
3- Buffed Arctic Bear Paw usetime
4- Slowed down Winter's Fury
5- Buffed Astralachnea Staff's home in ability
6- Nerfed Astral Staff's iframe

**Misc**
1- Star Shower's star sigil now can be affected by liquids, and shoot speed set to 0, making it viable for Feather Pen
2- Haloed now make projectiles rotate with a fixed radius, and will automatically rotate child projectiles

Update: Aug 23 @ 9:25am

Version 0.5.3.13

**Fixes**
1- Fixed a bug where the guide book is repeatedly given in multiplayer

Update: Aug 23 @ 9:01am

Version 0.5.3.12

**Fixes**
1- Haloed no longer provides water ignorance (this is real)

Update: Aug 23 @ 8:02am

Version 0.5.3.11

**Fixes**
1- Fixed a NaN issue
2- Mana Polarizer's max life boost is now affected by Arcana's max mana decrease
3- Mana Flowers' extra projectile damage is now affected by Arcana max mana decrease

**Balance**
1- Nerfed Winter's Fury's base damage
2- Buffed Arctic Bear Paw's attack speed boost
3- Increased how long Icicle Trident's main projectile lasts
4- Haloed now keeps all affected projectiles using local iframe, and no longer provides water ignorance
5- Halfed Stratus Sphere's damage boost
6- Nerfed The Rebel's damage reduction since it is now independent with Calamity's
7- Buffed Permafrost's Concoction and Celestial Nectar's regen speed and consume speed, Celestial Nectar consumes slower than Permafrost's Concoction

**Misc**
1- Added an optional Daedalus Key, where you can manually trigger the effect of Daedalus prefixes
2- The charged sound is only played if you enabled Daedalus Key
3- Photosynthesis no longer permits Mana Flowers to spawn projectiles anywhere (Flower Boots only)

Update: Aug 22 @ 10:16am

Version 0.5.3.9

**Fixes**
1- Sylve Staff's hold out projectile can no longer be exploded by Cindered or splitted by Shadowed
2- Haloed cannot be applied to Sylve Staff and Yharim's Crystal
3- Astral Staff's projectiles will be properly killed on owner's death
4- Tryed to fix a bug where projectiles affected by Haloed deal damage every frame

**Balance**
1- Nerfed hardmode Mana Flower variants' projectile damage
2- Winter's Fury's projectile damage reshuffle: faster ones deal less damage, while slower ones deal more
3- Nerfed Cindered prefix
4- Nerfed Astral Staff's iframe again
5- Buffed Coldhearted and Fated prefixes
6- Buffed Aromatic Phial and its upgrade, and they provide life regen based on mana regen

**Misc**
1- Most sounds are now played where they are created, instead of across the whole world
2- Coldhearted, Fated and Haloed prefixes now have sounds
3- If your held item has a Daedalus prefix, it will show a charging bar, and will play a sound when the extra effect is ready

Update: Aug 21 @ 12:18am

Version 0.5.3.8 - Star Signals

**Content**
1- Added a new Daedalus prefix: Haloed, making your magic projectiles circle around you, and shot towards the nearest enemy
2- Re-modified Star Shower, is now a secondary weapon like Nimbus Rod, calling down stars periodically

**Fixes**
1- Glaze of the Moon now have a hold shift tooltip to show the details of each attack
2- Weapons received a modification can now have prefixes properly

**Balance**
1- Glaze of the Moon now grants +10% magic crit
2- Astral Staff is now much weaker against Providence (but still the best)

**Misc**
1- Renamed Celestial Phial into Celestial Nectar, you cannot equip it and Permafrost's Concoction at the same time
2- Spears spawned by Profaned prefix now ignore tiles

Update: Aug 19 @ 3:24am

Version 0.5.3.7 - Memento mori

**Fixes**
1- Some weapons where some Daedalus prefixes (i.e. Cindered and Shadowed) have no effects can no longer get these prefixes
2- Stratus Sphere enters cooldown correctly if exploded by Cindered

**Balance**
1- Now Permafrost's Concoction Bar will provide boost discretely to lessen player's mind pressure, and it has a second appearance option (also applies to Celestial Phial)
2- Mana Burst (from Mana Polarizer) no longer rapidly recovers mana, and nerfed its damage a little bit, but increased its reload speed

**Misc**
1- Mana flowers' extra flower projectile can spawn anywhere if you equipped Flower Boots or have Photosynthesis buff
2- Daedalus Hammer is sold in Infernum mode if you enabled that mod
3- Fated have a better vfx

Update: Aug 18 @ 5:58am

Version 0.5.3.6

**Fixes**
1- Arcana cards are now safely a little bit later updated to satisfy some Calamity shits, *but* the compatibility with other mods are not guaranteed (it is possible that some max mana from other mods will be counted in the UI, but not really useable, if you meet with this, just move them before this mod in your mod list)
2- The Devourer and The Rebirth now cost a little bit more max mana

Update: Aug 18 @ 1:05am

Version 0.5.3.5 - De sterrennacht

**New Items**
1- Added Absinthe, an alcohol which make mana potions more effective, but increase mana cost

**Fixes**
1- Modified tooltips should now correctly be loaded after translation mods

**Misc**
1- Daedalus Prefixes tooltip rewrite
2- Coldhearted visual tweaks

Update: Aug 17 @ 10:11am

**Balance**
1- Arcane now provides +40 max mana, but *1.04 your mana cost
2- Reshuffled Daedalus Prefixes' mana cost