Project Zomboid

Project Zomboid

[B42] Week One NPC
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Update: Aug 25 @ 1:38am

more variants

Update: Aug 24 @ 1:20pm

more unpredictability (5 different scenarios)

Update: Aug 23 @ 9:16am

reanimation changes
- people reanimate some short time after death
- no global reanimation event
- probably fixed infinite reanimation (cloud of identical zombies)

Update: Jul 27 @ 11:08am

- fix for horde spawn

Update: Jul 8 @ 9:18am

HOUSE SPAWN FIXES

Update: Jul 7 @ 12:48am

WARNING: IF YOU GET ERRORS OR NO NPCS, MAKE SURE THE BANDIT MOD IS UPDATED TOO
added waiters in restaurants
added students and teachers in school
added basement bandits (from day 4/5)
reworked inhabitants spawn system (should avoid overpopulating small rooms)

Update: Jul 5 @ 1:53pm

minor tweaks

Update: Jul 3 @ 1:56pm

new experimental event
minor tweaks

Update: Jul 2 @ 1:45pm

- minor tweaks
- added picklocking and crowbar prying actions (by other mods) to illegl actions

Update: Jun 30 @ 2:23pm

update incompatibility modlist