Project Zomboid

Project Zomboid

[B42] Week One NPC
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Opdatering: 25. aug. kl. 11:12

Opdatering: 25. aug. kl. 1:38

more variants

Opdatering: 24. aug. kl. 13:20

more unpredictability (5 different scenarios)

Opdatering: 23. aug. kl. 9:16

reanimation changes
- people reanimate some short time after death
- no global reanimation event
- probably fixed infinite reanimation (cloud of identical zombies)

Opdatering: 27. juli kl. 11:08

- fix for horde spawn

Opdatering: 8. juli kl. 9:18

HOUSE SPAWN FIXES

Opdatering: 7. juli kl. 0:48

WARNING: IF YOU GET ERRORS OR NO NPCS, MAKE SURE THE BANDIT MOD IS UPDATED TOO
added waiters in restaurants
added students and teachers in school
added basement bandits (from day 4/5)
reworked inhabitants spawn system (should avoid overpopulating small rooms)

Opdatering: 5. juli kl. 13:53

minor tweaks

Opdatering: 3. juli kl. 13:56

new experimental event
minor tweaks

Opdatering: 2. juli kl. 13:45

- minor tweaks
- added picklocking and crowbar prying actions (by other mods) to illegl actions