XCOM 2
Supersoldiers Restored
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Update: Jan 24 @ 2:06pm

Nanosuit was missing from the resistance leaders list.

Update: Jan 24 @ 2:00pm

Infiltrator was missing from the rewards mod. Oops. Thanks for the feedback.

Update: Jan 24 @ 1:50pm

Fixed the immunity of the cyborg that wasn't working correctly and used some new icons for that.

Update: Jan 24 @ 12:50pm

Fixed Slayer's Sword to have slash. Also moved the sword weapons to another mod.

Update: Jan 24 @ 5:58am

Minor buffs to spartan and n7 soldier.
Renamed the template names of the doom weapons to avoid them from being overriden by other mods like my Loot Box mod.

Update: Jan 21 @ 6:57am

Hotfix for CI compatibility and the praetor armor

Update: Jan 21 @ 2:48am

Just some fixes on cyborg.
Gave him back the primary sword option since we now run true primary.
He now has immunity from poison and fire but vulnerable to acid on the first tier of his armor.

Update: Jan 20 @ 4:27pm

Fixed kunai animations by "stealing" the animation pack from combat knives form Musashi's mod.

Added combatibility for swords in lwotc.

Update: Jan 20 @ 3:33pm

About a million fixes etc
Doom slayer is finally here with custom weapons and armors.

Update: Jan 15 @ 8:06am

Reenabled Biotic Redux class.
FInally removed Devastator from Combat mastery.
Changed it with Devastator Fire