DayZ
Admirals Mutant Mod
Ergebnisse 1–10 von 19
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Update: 9. Juni um 11:43

Fixed Biozone not feeding

Update: 3. Juni um 17:55

Fixed issue with not feeding from flower

Update: 3. Juni um 13:50

Fixed fix mes
adjusted JSON controls
Changed alpha nest spawn method

Update: 11. Mai um 11:46

Added Mutations minigame and system
Changed method of calling sounds on mutant GUI
Changed unmutated egg is now consumed on successful use
Changed upped flower gain from meat XP
Changed Adjusted XP loss from sitting in flower zone
Fixed nest TP not working

Update: 20. Apr. um 12:47

Update: 20. Apr. um 12:42

Added Flower Seeding mechanic to bioflower
Added ability to plant new bioflowers
Added new flowers no longer have protected growth levels
Changed adjusted XP curves for both flower growth and mutant
Changed feed flower action now takes per quantity like eating instead of all meat at once

Update: 31. März um 12:39

Update: 16. März um 12:22

Adjusted flower XP
Fixed mutants eating human food

Update: 25. Feb. um 16:53

Fixed typo that caused alpha hoards every second

Update: 25. Feb. um 10:34

Added Feral Alphas
Added Alpha Nests
Added Alpha Entrances
Added ability to destroy Entrances
Added Alpha Pelts
Added New mechanic to become a mutant (now a skill issue if you fail)