Total War: WARHAMMER III

Total War: WARHAMMER III

[6.x.x] Land Encounters And Points Of Interest + MCT Support + IEE
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Update: Jan 19 @ 12:51pm

Finalized usage of weights when selecting the unit type to add to the encounter force.

Fixed bugs where the encounter force would sometimes not spawn and their lords and heroes sometimes not getting their skills.

Update: Jan 18 @ 9:25pm

Finalized support for all supported mods so that custom factions can be selected individually as their own encounter forces. This also removes support for OVN's Grudgebringers because it would seem weird to fight Bernhardt and his units every single time you roll for his faction.

Added a "Basic Progressive Difficulty" MCT option.

Also nerfed the original mod's code so that it does not give 8000 treasury to A.I. armies triggering the land encounters every time and also reduced the chance of them being given a random ancillary from 100% to 10%.

Update: Jan 14 @ 9:31am

With this update comes with the new Random Encounter Force Generation System. This enables compatibility with a lot of mods that add custom units and offers MCT settings to customize the generation settings. In beta and not balanced.

Update: Jan 4 @ 8:16pm

Adds a new MCT section to enable/disable certain location skins per your preference.

Update: Dec 31, 2024 @ 8:13pm

Set MCT main image and link.

Update: Dec 31, 2024 @ 8:04pm

Initial release.