RimWorld
2035 Armories - Arma 3 Weapons
Mostrando 1-10 de 14 aportaciones
< 1  2 >
Actualización: 6 JUL a las 11:12

[Auto-generated text]: Update on 7/6/2025 1:12:10 PM.

The Arma Man is here... He's gonna eat your head...

Actualización: 3 JUL a las 19:44

Previous update but for real this time.

Actualización: 3 JUL a las 19:40

Updated VEF integration to use the new namespace if playing on 1.6

Actualización: 3 JUL a las 15:01

Fixed accidentally deleting the FN FAL from Combat Extended Guns after last update.
Was caused by unfinished compatibility work for the CDLC weapons.

Actualización: 3 JUL a las 7:16

[Auto-generated text]: Update on 7/3/2025 9:16:05 AM.

Actualización: 3 JUL a las 7:11

Initial 1.6 test

Actualización: 14 MAY a las 0:41

Slight texture alignment tweak for new RPG-7

Actualización: 13 MAY a las 21:17

Finally added the RPG-7. Sorry it took me so long, was very busy with other stuff. I'll get to the other launchers eventually, but since the RPG-7 was highly requested I added it first. Also, vanilla users now have access to the MAAWS.

Added a preview image entry for the RPG-7.

Actualización: 4 FEB a las 14:36

Fixed problems with underbarrel weapons for vanilla users. They can now be properly reloaded.

Actualización: 8 ENE a las 14:36

Minor backend tweaks, move along civilian