RimWorld
2035 Armories - Arma 3 Weapons
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Aggiornamento: 6 lug, 11:12

[Auto-generated text]: Update on 7/6/2025 1:12:10 PM.

The Arma Man is here... He's gonna eat your head...

Aggiornamento: 3 lug, 19:44

Previous update but for real this time.

Aggiornamento: 3 lug, 19:40

Updated VEF integration to use the new namespace if playing on 1.6

Aggiornamento: 3 lug, 15:01

Fixed accidentally deleting the FN FAL from Combat Extended Guns after last update.
Was caused by unfinished compatibility work for the CDLC weapons.

Aggiornamento: 3 lug, 7:16

[Auto-generated text]: Update on 7/3/2025 9:16:05 AM.

Aggiornamento: 3 lug, 7:11

Initial 1.6 test

Aggiornamento: 14 mag, 0:41

Slight texture alignment tweak for new RPG-7

Aggiornamento: 13 mag, 21:17

Finally added the RPG-7. Sorry it took me so long, was very busy with other stuff. I'll get to the other launchers eventually, but since the RPG-7 was highly requested I added it first. Also, vanilla users now have access to the MAAWS.

Added a preview image entry for the RPG-7.

Aggiornamento: 4 feb, 14:36

Fixed problems with underbarrel weapons for vanilla users. They can now be properly reloaded.

Aggiornamento: 8 gen, 14:36

Minor backend tweaks, move along civilian