Unturned

Unturned

Arid Reborn
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Update: Jul 2 @ 12:33pm

Version 3.1.3.9 Patch Notes:

-Rebalanced attachments (fixed Shake and changing config values with each rarity),
-Horizontal recoil was reduced by half,
-Reduced Skull Damage multiplier from 1.9x to 1.8x,
-Reduced Bolt's Skull Damage multiplier from 2.5x to 2.4x,
-Now 2x2 & 2x1 guns can be used from your inventory and use in main slots,
-Fixed bunker outside building,
-Other bug fixes and changes.

Update: Jun 28 @ 1:21pm

Version 3.1.3.8 Update Notes:

Recoil 2.0 Changes:
-Now Shake is more stable and comfortable to shoot,
-Horizontal recoil has been increased,
-Every weapon now has a crouch/prone debuff, but overall recoil has been reduced,
-Buffed overall accuracy, but different "poses" no longer affect it,
-Changed Crouch Recoil debuff from 1.1x to 1.5x,
-Changed Prone Recoil debuff from 2.5x to 2x.
Experimental Changes:
-All clothes, armor, etc. have a higher priority than player skins.
Other Changes:
-Rebalanced medical, food, water items and changed their descriptions.
-Building PDA crafting now more expensive (due new functional that coming with the new Unturned Update),
-Added new bolt animations,
-Changed base attachments on some weapons,
-Other bug fixes and changes.

Update: May 30 @ 4:30pm

Version 3.1.3.7 Patch Notes:
-Fixed unplace/replace animations,
-Changed base mags on some guns,
-Delete Debug item,
-Flamethrower now don't raiding,
-Other bug fixes and changes.

Update: May 27 @ 2:25pm

Version 3.1.3.6 Patch Notes:
-Buffed damage on SLAVA & SLAVA Mod,
-Nerfed damage on Bolt-Hypervelocity rifles,
-Other bug fixes and changes.

Theres some problems with versions, uh...

Update: May 27 @ 2:23pm

Version 3.1.3.5

Update: May 27 @ 2:22pm

Version 3.1.3.4

Update: May 24 @ 9:50am

Version 3.1.3.3 Update Notes:
-Added Crossbow (10940) and bolts for it (10941/10942), you can get it from Eirik contract,
-Added new gun Makeshift (10927), you can get it from barter,
-Added Ranger Ammo Crate (10598), that spawn in AG-19 Bunker,
-Added new barters,
-Fixed structure building inside bunkers (I hope),
-Fixed vehicle damage on some guns,
-Buffed damage on Semi-Hypervelocity rifles,
-Other bug fixes and changes.

Update: May 12 @ 8:27am

Version 3.1.3.2 Patch Notes:
-Changed bolt sniper rifles,
-Fixed object damage from Law, Muha and Panzer,
-Other bug fixes and changes.

Update: May 11 @ 12:59am

Version 3.1.3.1 Patch Notes:
-Reduced Moderate/Recon snipers damage,
-Increased skull multiplier for all guns,
-Improved spread on Zolash and Kalakov rifles, MKP, Drachenzahn, K249 and Sabot,
-Fixed crafts with Mod Rod Kit,
-Fixed FRAG/Tracer Ammunition spawn and crafts,
-Fixed Moderate Mags spawns,
-Reduced Shake on some Semi rifles,
-Reduced Tanks speed,
-Other bug fixes and changes.

P.S. For now HE HMG Ammunition doesnt raid cause of some problems, but it should be fixed with "3.1.3.2" Update

Update: May 9 @ 7:31am

Version 3.1.3.0 Update Notes:

Experimental changes:
We are happy to announce that the new weapon balance that I have been doing for about 2 month is finally finished. Before the list of changes, I would like to say that it was developed to simplify the weapon config, correct the huge differences between weapons and of course bring something new to the map. I understand that some may not like it, some may be disgusted, but instead of standing still I suggest you write your opinion in Suggestions.
P.S. We have no plans to bring back the old vanilla Arid recoil.

-Added new description tips for guns, magazines, ammunition and attachments,
-Changed recoil for all guns, it became more similar with Tarkov,
-Fixed a bug that didn't allow refill magazines of the same type,
-Shotguns and Nailguns now deal more damage in limbs (i.e. meat ammo),
-Now weapons can damage every vehicle,

Other changes:

-Added new realistic shader for scopes (only Medium-Ultra scope settings),
-Added 7 new guns (MT, MT-C, Storm, Huntsman, Kaiser, Elka and Zolakov), changed and deleted some old ones,
-Intermediate Ammo Box now now divided into 4 new ammunition boxes/packages. Ranger ammunition is for Soviet guns, Intermediate for PMC/US Guns,
-New armor rebalance, for now no speed boost on clothes or armor. The speed reduction compared to the first versions is now not so big,
-Added Fish Baits for fishing rods,
-Added Rod Mod Kit, it will be easier to improve fishing rods,
-New bartes for NPCs,
-Added PMC Explosive box on Point Mike,
-Added "Achievements" for which you will receive additional experience, of course, for completing all of them you will be given a trophy, which you can put somewhere and prove to everyone how cool you are. You can take Achievements from NPC Guide,
-Other fixes and changes.

This is not the last update, in the future MAYBE we add workbenches, more achievements and rebalance all spawns. So stay tuned...