RimWorld

RimWorld

MultiFloors
Showing 51-59 of 59 entries
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Update: Dec 21, 2024 @ 7:58am

Hotfixes:
- Fix top view renderer not working correctly with outdated static data.
- Add Humanlike check in rest, joy and rest job giver patch.
- Make SectionLayer_LowerLevel invisible on ground or lower levels.

Update: Dec 21, 2024 @ 12:39am

V1.0.0.3

- Add top view renderer on upper levels.
- Make stair entrance deconstructible.
- Make vanilla low food, medicine, meal source alerts recognize multi-levels.
- Add Home area on upper levels.
- Improve finish actions in job drivers.

Update: Dec 19, 2024 @ 8:02pm

V1.0.0.2

- Add a prioritized cross-level work scanner.
- Render upstair exit with ladder down texture.
- Raise priority of cross level delivery.
- Fix royalty's room thoughts disabled on other levels.
- Remove ticker of stairs.

Update: Dec 18, 2024 @ 4:59pm

V1.0.0.1

- Fix map generation fails without Anomaly.
- Prevent dropping carried thing when switching levels.
- Overload resources delivering to construction if it has nearby needers.
- Improve robustness of job drivers.
- Disable food and bed alert when having other levels.

Update: Dec 17, 2024 @ 9:35am

- Add haul to other level designator and job.
- Draft the pawn if drafted to enter another level.
- Fix exception when spawning lighting strike on other levels.

Update: Dec 16, 2024 @ 8:53pm

[Auto-generated text]: Update on 12/16/2024 8:52:55 PM.

Update: Dec 16, 2024 @ 7:15pm

[Auto-generated text]: Update on 12/16/2024 7:15:30 PM.

Update: Dec 16, 2024 @ 6:13pm

[Auto-generated text]: Update on 12/16/2024 6:12:58 PM.

Update: Dec 14, 2024 @ 6:53pm

[Auto-generated text]: Initial upload.