RimWorld

RimWorld

MultiFloors
1,438 Comments
Maddoc06 Oct 25 @ 8:12pm 
My basement is getting filled by random items too, especially chunks from the ground levels.
Couldn't find any links to guides.
The stairs appear to be a combined item conduit and storage. Can I shut off unwanted items being moved between floors by re-configuring the stair storage? How does it work?
BEAN Oct 25 @ 1:15pm 
A numeric priority system for floor work (eg. work tab in 'manual priorities' mode) would be nice, rather than enabling and disabling work on certain floors completely
Commanderhotwheelz Oct 25 @ 11:19am 
my basement is getting filled with random loot from the over world. I don't know just yet what to do. so be carefulll
Commanderhotwheelz Oct 25 @ 11:12am 
its neat and its a learning curve. :steamthumbsup:
Emperor Oct 24 @ 7:33pm 
Where is the guide for pipe network and so on? I remember there was one.

Also, what can one do if a pawn locks itself in a loop of switching floors? (locking floor does nothing)
IronMeatCurtain Oct 23 @ 11:01pm 
I can't build or do anything on upper or lower levels; heard something about a prepatcher issue? Any ideas how to help?
@Star_Made_Knight yes.
Star_Made_Knight Oct 23 @ 4:37am 
is the prepatcher necessary?
Ascythian Oct 22 @ 5:27am 
@Wolfette Vehicle Map Framework has managed it.
FotisP68n Oct 20 @ 1:30pm 
Don't have much knowledge of this mod but keep seeing it mentioned everywhere, if I install it on my mod list, will it change my gameplay by a big number or can I use it to a minimum (utility and decoration for gravship?)
Scrooge Oct 19 @ 7:38pm 
ladder drains all power from higher floor to lower floor
@Arlington No.

You'd need to render the lower/upper level maps simulateanously on 1 layer. Nothing to do with CE physics.
Arlington Oct 19 @ 1:46pm 
perhaps cross-level combat could work with in combat extended becasue CE has proper physics simulations and such
BenFD Oct 19 @ 12:37pm 
Hello,
How to make a roof to the second floor ? its open !
CNC Oct 19 @ 5:00am 
用着能和原版的逆重飞船兼容,带着飞船上的楼层飞走,有没有办法和SOS2的飞船兼容?让在sos2飞船上建的楼层也一起飞走?
独孤九剑 Oct 19 @ 2:26am 
发现一个有趣的,有心灵风暴事件的时候,风暴只会在最高层劈,不会再地面刷新,不知道算不算bug
Wolfette Oct 18 @ 6:27pm 
@Dwarvindoor Because extremely hard/probably impossible
Dwarvindoor Oct 18 @ 3:49pm 
why no cross level combat 😭
JJGarrido Oct 18 @ 10:24am 
I've found out that if you have pawns working on a higher level and you are viewing a lower level, they will freeze and not move, as if they were on a totally different timeline. Is that a known bug?
Wsufyrjd Oct 18 @ 7:16am 
@kev675243, No, it's already been checked, it doesn't work, the stairs are being installed, but it's impossible to build a 2nd floor.
kev675243 Oct 18 @ 1:12am 
So since multifloors gravships are a thing, is multifloors sos2 ships functional as well?
UntouchedWagons Oct 16 @ 12:01pm 
What's the doodad I need to build on upper floors of a gravship? I thought it was a gravship stabilizer or something like that but I can't find it.
Vril Oct 15 @ 4:49pm 
Would be nice to have support for clay foundation from medieval overhaul.
天哪,那是接近的 Oct 13 @ 11:29am 
话说卫生拓展的水可以跨层吗
ShadowH4nD Oct 13 @ 10:58am 
that is in the guide
Bjorn Oct 12 @ 2:30pm 
Does this mod work with hospitality mod with guests being able to stay in higher floors?
ShadowH4nD Oct 12 @ 12:56pm 
I am using it every day with prepatcher, both fully up to date. Can you state more details about what it’s saying to you?
PARSA TV Oct 12 @ 8:55am 
yes its not working.
MayzaTH Oct 11 @ 11:01pm 
This is currently not working because It has issues with prepatcher
Aney Oct 11 @ 10:31pm 
Is it possible to patch the Misc. Robot++ robots to work with multifloor? I'm having several issues with these mods, as it appears that single-floor robots can't return to their own floors, and even after restricting access, the robots continue to upload and download materials non-stop.
Nobel Prize Winner Oct 11 @ 9:11pm 
Having an issue at the moment where elevators aren't acknowledging other floors - I've got two on basement level 1 and one of the ground floor; I'm trying to establish whether its solely a multifloors issue or if it somehow ties to the progression mod by Ferny for verticality - am I missing something in relation to making the elevators work? I've got fully power, battery systems - ensure the room sizes are good but for some reason no elevator can detect one another.
PARSA TV Oct 11 @ 1:01pm 
so? What should we do for use multifloors mod ?
_♣Caligula♣_ Oct 11 @ 12:49pm 
You wrote that already.
Vast information lot in there.
PARSA TV Oct 11 @ 12:40pm 
Mod doesn't work with prepatcher.
Chaplato Oct 11 @ 9:32am 
@EV_SkyFall - thank you for this! I had the same question as Bozabu and this 'cleans things up'
AlexPisces Oct 11 @ 7:27am 
@Gilded Wraith l got the same question but on the second floor. then I solve it by add home area manually on any other floors
@Vril nope
Vril Oct 11 @ 3:52am 
>No cross level combat

So i can't make second floor with embrasures to use my shooters/archers?
EV_SkyFall Oct 10 @ 8:53pm 
@Bozabu you have to manually set your home area
Bozabu 🍂 Oct 10 @ 4:37pm 
is anyone else having issues with filth not being cleaned on other floors? even manually taking control of a pawn and right-clicking on filth i still cant clean it
not sure if its just some mod on my end breaking it
Pasaway Oct 10 @ 1:35pm 
@mythicarcher: Read the description:

Guide:
I wrote a guide in the pinned post to illustrate current features in this mod (with screenshots).
Please read it when you have questions.
Anything not in the feature list is not implemented yet.
Eulo Oct 10 @ 9:36am 
就是我在地下层点击卫生然后建管道的时候 显示地面已经造好的管道用蓝紫色标注 正常来说不应该是不显示的吗 我是测试版直接卸载然后直接装的正式版 在MOD选项里也没有看到隐藏楼层管道选项之类的
Eulo Oct 10 @ 9:30am 
卫生MOD的管道会在其他层显示地面造好的管道路线
mythicarcher Oct 10 @ 7:16am 
Hey, this is an awesome mod! Are there any guides on how to use it though? My Pawns seem to hate moving vertically unless I basically handhold them.
醉里挑灯看剑 Oct 7 @ 1:18pm 
大佬,这个是更新了1.6吗?和多层-1.6测试版用哪个呢
ShadowH4nD Oct 7 @ 11:42am 
That’s extremely vague
PARSA TV Oct 7 @ 10:37am 
It doesn't work with PrePatcher.
Snuggl Oct 6 @ 1:58pm 
Besides all the bug reports which are important, of course, amazing mod and thank you for your work :)
亦世言语 Oct 6 @ 7:06am 
When using the "kemomimihouse" mod along with the "兽耳屋勤工 (kemomimihouse HardworkingExt)" mod, if the animal-ear girls (classified as animals/pets) move to different floors, they cannot automatically return to the ground level like colonists do. They can only travel between floors when performing tasks, such as hauling items.
The current solution is to manually select the stairs, use the "Move to" command, and force the animal-ear girls to change floors. It's unclear if there is a better solution to avoid repeatedly manually moving these animals or pets between floors
亦世言语 Oct 6 @ 6:41am 
在使用kemomimihouse模组和兽耳屋勤工 (kemomimihouse HardworkingExt)模组时,如果兽耳娘(判定为动物/宠物)进入了其他楼层,无法像小人一样自动回到地面,只能在工作(例如搬运物品)时通过工作来自动去往其他楼层。
目前的解决方案是手动点击楼梯,通过“移动到”选项,强制兽耳娘进行楼层转移,不知道有没有更好的解决方案,不必一次次手动转移动物或者宠物的楼层。