RimWorld

RimWorld

MultiFloors
Showing 31-40 of 59 entries
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Update: Jan 21 @ 6:43pm

V1.1.3.1

- Fix pawns may sleep on other levels in some cases.
- Fix pawns on other levels not included in raid points calculation.
- Fix several alerts.
- Add diet level setting for colony mutants.
- Add float menu options for colony mutants at stairs.
- Fix several vanilla game conditions are not properly copied to other levels.
- Fix potential NRE from auto transfer when allowing undiscovered thing defs in the filter.
- Ignore redirect interval for meditation.
- Prevent removing things in to transfer list at stairs.
- Add not usable tooltip for wind turbines.
- Sort target queue by distance in cross level construction delivering.
- Exclude connected stair exit in power transmission breakdown.
- Add compat with missing thought in RotR.
- Ignore outdoor requirement in PlaceWorker_Stairs when room size setting is 0.
- Fix designator success sound played earlier in reverse designators.
- Fix missing translation keys.

Update: Jan 17 @ 6:14am

V1.1.3.0

- Add new stairs textures.
- Add toggle to hide stairs. So it may be used with Simple Stairs.
- Spawn boss groups on the ground when calling them on other levels.
- Add tradeables on other levels to trade ship.
- Slightly optimize auto transfer at stairs.
- Despawn other entrances when deleting a level.
- Draft pawns when they are forced to switch levels.
- Fix some ritual and psychic ritual effects not working on other levels.
- Fix section layer still render the lower maps even when upper level renderer is turned off.
- Fix potential NRE in level settings UI when pawns' map is null.
- Fix need warden alert doesn't recognize other levels.
- Isolate Hospitality compatibility.
- Fix reassigning visit lord when guests leave.
- Fix pawns can't construct in basements with Smarter Construction.

Update: Jan 11 @ 9:14pm

V1.1.2.1

- Add level setting for meditation.
- Add gather for ritual dialog.
- Direct breachers to other levels.

Update: Jan 9 @ 9:33pm

V1.1.2.0

- Allow children to switch level for learning.
- Add snow meshes in upper level renderer.
- Fix cross level work scanner may not work correctly on map with a single level.
- Fix psychic bonding broken on different levels.
- Prevent removing haul designations when pawns can't carry the whole stack.
- Disallow allowed ThingDefs in connected stairs' storage settings.

Update: Jan 8 @ 5:45pm

V1.1.1.9

- Improve cache in work givers.
- Fix potential memory leak from pickup memory.
- Fix max available power might not propagate to other levels.

Update: Jan 7 @ 9:46pm

V1.1.1.8

- Fix transfer policy tab doesn't show all entries.
- Fix transfer entity patch fails.
- Fix pawns might be incorrectly redirected to stairs when they can't reach food or bed on the ground.
- Fix invalid states from destroying level maps.
- Optimizations and refactoring.

Update: Jan 6 @ 8:43pm

V1.1.1.7

- Allow linking bill givers with another level for missing ingredients.
- Generate simple caves in basement.
- Change sky color in basement.
- Fix pawns may unload other items in their inventory when hauling to other levels.
- Fix drop pods can't be launched on upper levels.
- Skyfallers will hit all roofed cells above ground.

Update: Jan 4 @ 1:04am

V1.1.1.6

- Bestowing ceremony can now be performed on other levels.
- Allow pawns to fix broken down buildings across levels.
- Fix downstairs can be built in ice sheet.
- Small improvements and refactoring.

Update: Jan 1 @ 6:34pm

V1.1.1.5

- Prepare for elevator.
- Prepare for various stairs textures.
- Fix pawns won't get job on other levels and instead wander after someone enters another map.
- Fix pawns might not be redirected to diet, living or joy level after being forced to switch levels.
- Fix terrain on upper level might be overwritten when building new stairs to it.
- Fix map flooder may freeze the game for a long time when generating new map for upper levels.
- Add a setting to generate rocks on upper levels. (Default false)
- Fix StayOnCurrentMap not loaded properly.

Update: Dec 30, 2024 @ 1:03am

V1.1.1.4

- Improve haul designated things across level job.
- Direct mech to chargers on other levels if needed.
- Add a gizmo to prevent pawns doing jobs across levels.
- Add a gizmo at entrance to delete connected levels under dev mode.
- Add a setting to use fixed camera position and zoom size when switching levels.
- Fix harmless holding platform patch error without Anomaly.