tModLoader

tModLoader

Terraria Origins
Showing 1-10 of 36 entries
< 1  2  3  4 >
Update: Jun 6 @ 2:22pm

Version 0.5.0.8 has been published to Stable tModLoader v2025.4
* Reworked Entangled Energy
* Fixed some bugs (the boring, inconvenient kind, not the "horses no longer walk like humans" kind)

Update: May 31 @ 7:38pm

Version 0.5.0.7 has been published to Stable tModLoader v2025.4

Update: May 29 @ 6:40pm

Version 0.5.0.6 has been published to Stable tModLoader v2025.3

Update: May 20 @ 4:55pm

Version 0.5.0.5 has been published to Stable tModLoader v2025.3

* Fixed Feathery Crest and Feather Cape stopping you from going down through platforms
* Fixed ghouls spawning in prehardmode

Update: May 15 @ 3:49pm

Version 0.5.0.4 has been published to Stable tModLoader v2025.3

Changes:
* Made Toxic Shock’s ability to allow enemies to critical strike the player more consistent
* Balanced the Lost Diver/Mildew Carrion in accordance with these changes. It should now be more consistent when and when not properly protected from Toxic Shock

Fixes:
* Fixed a crash one Arch Linux user was experiencing
* Fixed Recipe Browser showing the lucky hat having at least 76,140 times as many set bonuses as it actually does, and more with other mods present

Update: May 8 @ 11:33am

Version 0.5.0.3 has been published to Stable tModLoader v2025.3

* Un-hardcoded Magic Storage's TEStorageUnit.ValidTile, fixing Terraria Origins' storage units not persisting through exiting and re-entering worlds

Update: May 7 @ 12:42pm

Version 0.5.0.2 has been published to Stable tModLoader v2025.3

Update: May 6 @ 12:17am

Version 0.5.0.1 has been published to Stable tModLoader v2025.3

Update: May 5 @ 6:51pm

Version 0.5 has been published to Stable tModLoader v2025.3

Changelog? More like Changelong, changelog here: https://github.com/Tyfyter/Origins/blob/master/v0.5_Changelog.txt

*The changelog surpassed the character limit ;p

Update: Apr 30 @ 8:24pm

Version 0.4.5.5 has been published to Stable tModLoader v2025.3