tModLoader

tModLoader

Terraria Origins
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Update: May 1 @ 3:24am

Version 0.4.5.5 has been published to Stable tModLoader v2025.3

Update: Jan 31 @ 1:08am

Version 0.4.5.4 has been published to Stable tModLoader v2024.11

+ There is now a configuration option to switch soundtracks

* Shrapnel sounds no longer stack infinitely

* Renamed a single item for esoteric reasons

Update: Jan 28 @ 3:03am

Version 0.4.5.3 has been published to Stable tModLoader v2024.11

+ New Fiberglass Undergrowth theme

* Altered Fiberglass Undergrowth generation
* Rewrote assimilation mechanics for improved extensibility, implementing the effects of any new assimilation types should take almost no time

* Fixed Resizable Mine III not using recipe group
* Happy Bombs don't bunch up as much
* Fixed active water fountains not dropping anything

Update: Jan 26 @ 8:58pm

Version 0.4.5.2 has been published to Stable tModLoader v2024.11

Update: Jan 26 @ 8:38pm

Version 0.4.5.1 has been published to Stable tModLoader v2024.11

* Updated soundtrack

* Fixed framing of the World Cracker's amniotic sacs

Update: Jan 26 @ 8:06pm

Version 0.4.5 has been published to Stable tModLoader v2024.11

+ Added a configuration option for Graveshield Zombies dropping their graves
+ Added a configuration option to modify how much Torn Riven Assimilation applies
+ Added a configuration option to modify how much stat share applies as a generic boost
+ Added a shimmerability between all of the Master Mode evil boss reward accessories and Stack of Shraps
+ Blue Bovine now adds an extra 0.5 seconds of flight time with wings equipped
+ Added compatibility with the Biome Capture mod
+ Added compatibility with the Music Display mod
+ Added compatibility with Thorium’s Confused Zombie NPC
+ Added 7 new harpoon guns
+ Added 4 new Felnum-themed enemies
+ Added Unmisfire, Mildew Whip, Eternanite, Eyenade, Chipper Knife
+ Added 2 new Brine Pool enemies: the Carpalfish and Sea Dragon
+ Added some April Fools effects
+ Added Static Shock and Shadefire debuffs
+ Added the Fae Nymph and Fairy Lotus accessory
+ Added new Resizable Mines and reworked the pre-existing ones for a smoother flow of progression
+ Added Gun Magazines
+ Added 3 new Felnum-themed accessories
+ Added Ancient Felnum armor
+ Added Brine Pool bestiary background
+ Added 2 new canisters: the Bee Canister and Discharge Canister
+ Added Pink Cryosten and Rubber armor

* Huge World Cracker rework
* Acrid Armor increased breath time increased from 7 seconds to 20 seconds
* Fiberglass enemies now spawn more consistently
* Crimbrains move slower, are affected by knockback more, inflict less Crimson Assimilation and have their Confusion effect duration reduced from 0.84 seconds to 0.33 seconds
* Flashbangs now blind enemies
* All Felnum-related items resprited
* Fiberglass weapons and enemies resprited
* Brine Pool tiles resprited
* Riven foliage and walls resprited
* Defiled Amalgamation and World Cracker health bars resprited
* World generation progress bars resprited
* Bestiary backgrounds for Defiled and Riven biomes resprited
* Many other items resprited
* Updated Eutrophic Sea music
* Nerfed Ziptie damage by 20%
* Bee Afraid Incantation now provides a 7-damage boost for minions
* Defiled Fissures replaced by Morse-communicating, more-visible Defiled Relays
* Infusion is now dropped by Defiled Phantoms
* Dolomite renamed to Baryte
* Bottled Brine replaced by Alkaliphiliac Tissue, which is now dropped by Brine Pool enemies in Hardmode
* Defiled Amalgamation defense increased from 12 to 14
* Tripod Nip now makes Defiled Tripods friendly
* Made Brineglow spawn less frequently in the Brine Pool
* Sonorous Shredder can now be obtained and used without Thorium enabled
* Brine Pool world generation cleaned up and increased the amount of natural Eitrite Ore available in the world
* Defiled enemies are now weak to the Static Shock and Electrified debuffs
* Improved Toxic Shock debuff’s effect
* Balanced Bombardment, Flare Launcher, Mine Flayer, Flashbang, ‘Glass Cannon, Impact Grenade, Kruncher, Infusion and Vorpal Blade (both)
* Improved Brineglow lighting
* Asylum Whistle and Bomb Handling Device are now craftable using Darksteel Alloy if Thorium is enabled
* Having the Flare Launcher allows you to buy Flares from the Merchant now
* Weakpoint Analyzer now changes the direction projectiles approach enemies more sporadically
* Felnum tools can now be used as weapons
* Nerfed the maximum duration Confused can be applied from Crimson Assimilation by 30.44%
* Increased the minion boost from the Acrid Summoner set bonus from 1 to 2
* Self-damage protection increased across the board
* Blast radius boosts decreased across the board
* Exploder Emblem now boosts explosive damage by 15% but reduces armor penetration by 3
* Modified Blast and Riptide armor recipes
* Soulhide Helmet now applies melee weapon scaling
* Forbidden Voice (both) has been reworked for a stronger effect
* Ravels converted from accessories to mounts
* Blast-Resistant Plate now applies 3 defense
* Torn values applied by accessories greatly buffed, Plasma Cutter effect nerfed in consequence
* All retaliation accessories now apply 100% reciprocated damage
* Self-Destruct damage increased from 125 to 261, maximum-allowed self-damage protection increased from 80% to 90%
* Blast Helmet generic critical strike chance boost increased from 10% to 16%
* Increased yield of some explosive items recipes
* Dew Justice now applies Torn
* The Fabricator being sold by the Mechanic now only requires one mechanical boss to be defeated instead of all 3
* Modified Rain armor effects
* Cryosten armor recipe changed and effect reworked
* Made Snow armor craftable
* Buffed Comb generic damage boost from 3% to 5%
* All items with a Comb in its crafting tree now have a 5% generic boost in damage
* Defiled Assimilation now exponentially builds up overtime
* Mojo Injection is now toggleable
* Nerfed Strainer and buffed Rivenator
* Vorpal Swords can now get melee prefixes
* Increased Mine Flayer’s hit cooldown to prevent heinous amounts of damage at point-blank use
* Eruption now erupts when enemies are above it
* Modified how Woodsprite’s healing works

* Fixed Bee Afraid Incantation and Ziptie from permanently applying their bonuses
* Fixed Enchanted Fiberglass Bow having desynced movement in Multiplayer
* Fixed some Origins enemies ignoring confusion
* Fixed Thread Rod being unable to replace other sentries
* Fixed Sonorous Shredder not counting as an explosive weapon if Thorium is enabled
* Fixed Ancient Defiled armor and Defiled armor unable to be used interchangeably
* Fixed Peat Moss being sold to the Demolitionist not being registered
* Fixed localizations mentioning the Defiled Wastelands and Riven Hive
* Fixed some Quests being improperly saved with the world
* Fixed the awkwardness of Defiled Tripod movement
* Fixed Acetabularia not spawning
* Fixed a bug where Flare Launcher’s off-screen glow wouldn’t appear on higher resolutions
* Fixed Origins’ grenades being unable to be stacked to 9999
* Fixed the rarities of many items
* Fixed the prices of several items for balance
* Fixed some tiles not counting towards their biomes
* Fixed Brine Pool not always having a reliable entrance
* Fixed absurdly high Etherealizer projectile damage in higher difficulties
* Fixed Self-Destruct having its damage reduced having additional self-damage protection while an Absorption Potion is active
* Fixed worm enemy bestiary sprites
* Fixed Awe Grenades capable of hurting allies in Multiplayer
* Fixed sound desync in Multiplayer
* Fixed bug nets working on Amoeba Bugger and Defiled Mite
* Fixed Shimmer Dye unable to be acquired by the Dye Trader
* Fixed missing flat damage increase reduction for Blotopus
* Lover’s Leap no longer prevents other dashes while airborne
* Fixed compatibility issue with More Beams mod

Update: Dec 29, 2024 @ 1:10am

Version 0.4.4.3 has been published to Stable tModLoader v2024.10

* Updated Eutrophic Sea and Brine Pool biome music
* Acrid armor now gives an additional 21 seconds of underwater breath instead of roughly 7
* Made cursed Vorpal Sword slightly safer
* Nerfed Barnacleback spawn rates
* Slightly nerfed Barnacleback damage boost

* Fixed certain summon tag bonuses lasting forever
* Fixed Eutrophic Sea and Brine Pool biomes not using their music
* Fixed some missing text
* Fixed Defiled Asphyxiator spawning outside of oceans
* Fixed Torn visual scaling twice
* Fixed brine water style having incorrect slope texture

Update: Dec 24, 2024 @ 3:43am

Version 0.4.4.2 has been published to Stable tModLoader v2024.10

* Queen Bee and Wall of Flesh can now properly drop their loot when alongside Calamity
* The quest stage that spans multiple lines now line wraps better
* Fixed an issue where some vestigial code from years ago spun things which ought not to be spun

Update: Dec 22, 2024 @ 3:44am

Version 0.4.4.1 has been published to Stable tModLoader v2024.10

* Added Origins compatibility with Boss Checklist and Munchies

* Origins’ spears no longer remain in use while swapping to another item in the hotbar
* The Angler will no longer request for fish in Origins that cannot be fished for in the world

Update: Dec 21, 2024 @ 7:07am

Version 0.4.4 has been published to Stable tModLoader v2024.10

+ Added "Livin' Up the Party", "A Night of Uninterrupted Sleep", "Running Dry", and "Slick Styling" quests
+ Added a new weapon: the Partybringer
+ Added 6 new hairstyles
+ The dryad can now purify you herself, for a price
+ Added additional veins to the Defiled Wastelands biome underground
* Ravel and variants thereof are now mounts, and can fit into significantly smaller spaces
* The torn debuff no longer reduces natural life regeneration
* Improved the entrance to the Brine Pool sub-biome
* Brineglow now grows more slowly

* Fruits can now be shimmered properly
* Fixed ores not having any value
* Fixed trijaw sharks erroneously spawning in pre-hardmode
* Fixed some worms causing crashes
* Fixed crimbrains being immune to knockback
* Fixed tile conversion from non-player sources affecting quest progress
* Fixed corrupt assimilation having no effect
* Fixed an error which would occur when a player is already in the underworld when they enter a world
* Fixed chests displaying name when hovered only if and only if they don't have one
* Fixed dangerous water types being overridden by some biomes
* Fixed items in the crafting menu being able to be inspected
* Fixed numerous names, tooltips, and journal entries