STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War: Remake 5.1 - The Final Update
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Update: Jul 17 @ 6:04am

AT-AT Sound

Update: Jul 17 @ 4:56am

Icon & Ground Model Fix

Update: Jul 17 @ 4:09am

Some factions in the Web Way campaigns were unable to build ground units, it would of been 2 per campaign and must of been devastating during the Lite & Casual campaigns.

Fixed text description for Venator.
Increases the damage of the Naval Outpost.


These changes should be compatible with your saves.
I only found out about the ground units by luck as I was working on 5.2

Update: May 31 @ 3:19am

Hardpoint Text

Update: May 17 @ 4:37am

Rebel Grand Missing Planet

Update: May 4 @ 4:43am

Text Fixes

Update: May 4 @ 3:59am

Menu Foreground

Update: May 4 @ 3:29am

5.1 Update

Update: Mar 1 @ 3:12am

Seems Bail Organa wasn't been resurrected and might not be until a new campaign.
Heroes in Conflict Begins now respawn, and at a shorter cooldown, so you don't have to revert to a previous save.

I've adjusted the auto resolve to be less demanding for both the winner and loser.
The green dot has been removed.

Update: Feb 22 @ 2:31am

I've added more model variety to the bombing runs and swapped some tags so crashes shouldn't be happening, as it's to do with changing the units of a squadron it might cause a save to crash, and added a missing behaviour to the Forts allowing them to spawn their intended garrison in the Shattered Empire campaign.