STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War: Remake 5.1 - The Final Update
Viser 1–10 av 35 bidrag
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Oppdatering: 17. juli @ 6.04

AT-AT Sound

Oppdatering: 17. juli @ 4.56

Icon & Ground Model Fix

Oppdatering: 17. juli @ 4.09

Some factions in the Web Way campaigns were unable to build ground units, it would of been 2 per campaign and must of been devastating during the Lite & Casual campaigns.

Fixed text description for Venator.
Increases the damage of the Naval Outpost.


These changes should be compatible with your saves.
I only found out about the ground units by luck as I was working on 5.2

Oppdatering: 31. mai @ 3.19

Hardpoint Text

Oppdatering: 17. mai @ 4.37

Rebel Grand Missing Planet

Oppdatering: 4. mai @ 4.43

Text Fixes

Oppdatering: 4. mai @ 3.59

Menu Foreground

Oppdatering: 4. mai @ 3.29

5.1 Update

Oppdatering: 1. mars @ 3.12

Seems Bail Organa wasn't been resurrected and might not be until a new campaign.
Heroes in Conflict Begins now respawn, and at a shorter cooldown, so you don't have to revert to a previous save.

I've adjusted the auto resolve to be less demanding for both the winner and loser.
The green dot has been removed.

Oppdatering: 22. feb. @ 2.31

I've added more model variety to the bombing runs and swapped some tags so crashes shouldn't be happening, as it's to do with changing the units of a squadron it might cause a save to crash, and added a missing behaviour to the Forts allowing them to spawn their intended garrison in the Shattered Empire campaign.