DayZ
LuxRedux
Viser 1-9 af 9 forekomster
Opdatering: 29. maj kl. 0:19

expanded Calclua
detailing

Opdatering: 14. maj kl. 1:32

finished spawn area rework
added Lux Land between Tengah and Phun Na

make sure to update:

db/types.xml
db/events.xml
env/ - all AI territories
areaflags.map
cfgeventspawns.xml
mapgrouppos.xml
mapgroupproto.xml
cfgplayerspawnpoints.xml

Opdatering: 26. apr. kl. 23:46

new custom city store model
new custom barn model
more open land around Comms
expanded Taosu a bit
moved Xaw radar up onto the hill to the north
added a hospital west of Xaw
added large farm/village area (Phun Na) southeast of Xaw
expanded village (Sayan Teun) north of Wujara
fixed invisible barrier in Toxico
rebalanced loot (there was too much)
got rid of twig breaking sounds in jungle
removed Praphakar, Sedikit and Teluk (obsolete spawn towns)
removed Kortau (it was stupid)


make sure to update:

db/types.xml
db/events.xml
env/ - all AI territories
areaflags.map
cfgeventspawns.xml
mapgroupcluster.xml
mapgrouppos.xml
mapgroupproto.xml
cfgeventspawns.xml
cfgplayerspawnpoints.xml

Opdatering: 8. apr. kl. 0:34

temperature bug fix

Opdatering: 28. mar. kl. 16:30

Removed sweating animation and raised temps

Opdatering: 4. dec. 2024 kl. 23:02

Fixed temperature (should be configurable with cfgweather.xml now)
Expanded Port Aiko
Expanded industrial south of airfield

Opdatering: 29. nov. 2024 kl. 15:26

lowered daytime temps by a few degrees

Opdatering: 25. nov. 2024 kl. 0:48

Opdatering: 24. nov. 2024 kl. 23:15