tModLoader

tModLoader

Simple NPC Customizer
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Update: Oct 4 @ 12:43am

2.2.10

Misc
- Added some error logs for debugging purposes related to the mod erroring/crashing after some time in order to help identify the issue (not a fix)
- Removed "(Stats, Size, Speed & More!)" from the mod name
- Removed steam workshop formatting from in game description
- Added github link to in game description
- Source code will now be avaliable when decompiling the mod (or just go to github)

Update: May 22 @ 10:07am

2.2.9

Fixes
- Fixed Projectile - Use Movement Speed not disabling the effect when turned off

Update: May 12 @ 6:49am

2.2.8

Fixes
- Wall of Flesh's wall will now visually scale relative to the mouth
- Wall of Flesh and its attached Hungries now have a minimum scale of 0.05 to prevent crashing

Update: Mar 27 @ 7:26am

2.2.7

Fixes
- Modifying HP now has a lower limit of 1 instead of 0 which would cause the enemy to despawn instantly (mistake in 2.2.6)

Update: Mar 27 @ 7:14am

2.2.6

Features
- Knockback can now be decreased with base and flat

Fixes
- Fixed issues related to NPCs not syncing properly on the client when joining a server

Misc
- Reworded "Knockback Resist" to "Knockback Taken" to make it clear that increasing the value increases the knockback

Update: Feb 28 @ 7:55am

2.2.5

Fixes
- NPC's with modified health should now keep their targetability status from minions and homing projectiles (not guaranteed to work with modded minions and projectiles)

Update: Feb 16 @ 9:23am

2.2.4

Fixes
- Fixed life regen modifications not taking the NPCs life regen into the equation

Misc
- Removed "V2 BETA" naming from mod name and icon

Update: Jan 23 @ 4:32am

2.2.3

Features
- Added option to life regen to add flat regen based off of max hp
- Added global settings to change how NPC projectiles should behave relative to it's owner

Fixes
- Fixed AI speed not affecting projectiles

Update: Dec 15, 2024 @ 12:56am

2.2.2

Fixes
- Removed accidentally left in IL dumping every time the mod loads

Update: Dec 7, 2024 @ 6:29pm

2.2.1

Fixes
- Fixed netIds using the stat modifiers of the original NPC