Project Zomboid

Project Zomboid

Map Mod Manager (41 and 42)
Showing 1-10 of 10 entries
Update: May 30 @ 6:18pm

- Added support to read locally subscribed map mod cells, for Build 42 only.

Update: Mar 23 @ 4:12pm

- Added support for Build 42.
- Overhauled the layout of the UI.
- Added ability to adjust load order.
- Added Quick Select Maps button.
- Added Filter Maps options.
- Added Help button.
- Updated cell tooltip to include which cell you're hovering over.
- LUA will only reset if mod list changes.
- Screen resolution support is now 1920x1080 upwards.
- Improved performance and framerate.
- French localization thanks to Aatheom.
- Added new maps to the database.

Update: Dec 25, 2024 @ 12:41pm

Due to performance issues with the latest update, I'm reverting back to the last working update while I work on a fix and understand what is causing the issues.

Update: Dec 25, 2024 @ 2:40am

- Removed 'Select All Maps' button that was causing performance issues.

Update: Dec 24, 2024 @ 3:34pm

- Added localization support.
- Added Polish language support thanks to MrNicDragon and Nacho Juarez.
- Adjusted colours of the dependency scroll list (green for enabled, white for not enabled but subscribed to, red for not subscribed).
- Adjusted dependency tooltip to show further information (dependency required by active map, selected and subscribed map, selected and not subscribed map).
- Added a Select All Maps button to select every single map in the database (use with caution!).
- Fixed Constown variables enabling multiple at a time.
- Added several maps to the database.

Update: Nov 25, 2024 @ 12:52am

- Added a tooltip to show what maps require the dependency.
- Fixed dependencies incorrectly showing for some maps.
- Added several maps to the database.

Update: Nov 10, 2024 @ 7:55pm

- Added an Increase Grid button to temporarily hide the scroll lists and increase the size of the grid to enable functionality for lower resolutions.
- Further reduced the width of the scroll lists and padding to allow more space for the grid on lower resolutions.


I have tested and can confirm it is working as expected for the following resolutions:
- 1024x768
- 1152x864
- 1176x664
- 1280x720
- 1280x800
- 1280x960
- 1280x1024
- 1360x768
- 1366x768
- 1600x900
- 1600x1024
- 1600x1200
- 1680x1050
- 1920x1080
- 1920x1200
- 1920x1440
- 2560x1440

It does not work on 1280x1440, the grid is very small and the Increase Grid button allows the grid to overlap most of the screen.

Update: Nov 7, 2024 @ 4:30pm

- Reduced the width of the scroll lists, giving more space for the grid when you're using a lower resolution.
- Adjusted the close and discard buttons to be dynamic with your screen width.
- Adjusted the height of the Subscribed Map Mods and Dependency lists to be dynamic with your screen height.
- Added several maps to the database.
- Adjusted several maps having double-up cells in their code, so they appears to conflict with themselves.

Update: Nov 4, 2024 @ 7:59pm

- Updated to make the cell grid and menu button dynamic to your screen resolution.
- Added a discard changes button.

Update: Nov 4, 2024 @ 5:04pm

Uploaded mod to the steam workshop.