DayZ
TerjeSkills
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Update: Oct 5 @ 11:40am

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Update: Oct 4 @ 11:05am

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Update: Sep 9 @ 10:50am

- Minor bug fixes

Update: Aug 27 @ 2:46pm

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Update: Jun 3 @ 8:26am

Compatibility with 1.28

Update: May 7 @ 1:34pm

Update: Mar 15 @ 2:05pm

Update: Mar 9 @ 11:41am

Update: Feb 25 @ 3:17pm

Update: Jan 30 @ 9:40am