Space Engineers

Space Engineers

Real Solar Systems
Showing 1-10 of 68 entries
< 1  2  3  4  5  6  7 >
Update: Oct 17 @ 12:18pm

-Removed duplicate Editor param when editing the SolarPowerModify zone effect.
-Added option to regenerate true body position of Empty Zones ("Recreate Empty Zone").

Update: Oct 14 @ 1:26pm

-Enabled laser antennas to work between planet zones. Set range to unlimited on the block and connect as normal. Power and line of sight requirements are disabled.

Update: Oct 11 @ 3:17pm

-Added Firestorm weather effect
-Fixed zone effect scale in Random mode

Update: Oct 9 @ 3:49pm

-Removed debug prints.

Update: Oct 9 @ 11:55am

-Stability updates for zone transition. Possibly reduced subgrid issues.
-Fixed weather override bug.
-Added special objects: Death Star, Majora's Mask moon, and Halo ring.
-Added Death Star laser particle.

Update: Sep 21 @ 4:07pm

-Added "point"-type particles and associated rotation-type.

Update: Sep 13 @ 12:39am

-Added support for multiple rings.

Update: Sep 8 @ 11:26am

-Fixed crash caused by SE update.

Update: Sep 2 @ 4:02pm

-Added automatic text scaling for UI to prevent text overflow.

-Added localization support for: Czech, Dutch, German, Spanish, French, Italian, Finnish, Danish, Swedish, Hungarian, Polish, Portuguese (Brazil), Slovak, Russian, Chinese, and Japanese.

All translations are through Google translate and may have issues. If you are a native speaker and want to try cleaning up one of the languages, ask on my Discord and we can coordinate.

Update: Aug 31 @ 1:52pm

-Fixed wind drag effect math.
-Fixed oxygen detection conflict with zone effects.
-Removed MieScattering and SunSpecularColor weather modifiers.