tModLoader

tModLoader

Turtle's L'il Dragon Race
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Opdatering: 23. okt. 2024 kl. 2:05

Version 0.84
- Improved the code used to hide the player while mounted so that it doesn't have to mess with eye/body colours- zero risk of damaging player data.
- Dragons should break less when mounted visibility is enabled with Turtle's Riderless Mounts also loaded.
- Dragons can now crouch when sliding on ice but not inputting any movement keys. Should also apply to other similar cases, like being pushed by desert wind.

Opdatering: 21. okt. 2024 kl. 19:16

Version 0.83
- Updated wing sprites. Mod icon updated to reflect this, too.

Opdatering: 21. okt. 2024 kl. 18:14

Version 0.82
- Fixed back wing not rendering after 0.80.

And for those looking at this space... I did have another crack at offsetting the swung item location. My solution was to shift the entire player prior to item use, then revert that location change after.
The consequences of this were too great, so I didn't go ahead with that.

Opdatering: 21. okt. 2024 kl. 5:09

Version 0.81
- Oops mod description typo.

Opdatering: 21. okt. 2024 kl. 5:03

Version 0.80 is here with slew of visual fixes and tweaks. Hopefully nobody was a victim of dragons missing their legs or tail...
- Accessory slots are no longer marked as hidden by default, but most accessory draw layers are now ALWAYS hidden, regardless of if they are equipped or not.
- Necklaces like the Cross Necklace should draw on the dragon's neck now.
- Shoes like Hermes Boots should draw (mostly) correctly on dragons' front feet now. I tried getting it work on the hind legs but it doesn't really work well.
- Tail no longer becomes invisible with certain armours equipped.
- Actually fixed the tail rendering in front of the legs.
- Fixed the tail not getting offset enough when crouched.
- Head no longer shifts position on the minimap when crouching.
- Legs no longer stop rendering with some items, such as the Frog Leg.
- Legs no longer use the wrong animation when sitting with certain armours equipped.
- Mod description changes.
- Grammar fix in race description (it was a comma).

Opdatering: 20. okt. 2024 kl. 15:07

Version 0.71
- Fixed some code from the last update running on non-dragon players, causing issues with petrification.

Opdatering: 20. okt. 2024 kl. 7:58

Version 0.70 sees me finally get around to the petrified sprites and some other fixes. Something about lore too I guess.
- Added custom petrified sprites for dragons. Comes in both winged and wingless forms!
- Newly-created dragons will start petrified for a few seconds before breaking free. This is mostly just for lore/flavour!
- Tail now draws behind the legs instead of in front. Whoops.
- Slightly adjusted the hind legs during the mid-air sprite so they look less broken.
- Slightly updated the mod icon to match the current dragon sprites.
- Description changes.
- Code consolidation.

I also noticed wings weren't rendering on the character select screen if the accessory slot the wings are in is marked as hidden.
I tried looking into a way around this, but Terraria doesn't expose the currently-equipped wings on the character select screen if they're in a hidden slot. Things work as expected after loading into a world, though.
If you really want wings to render on your dragon in character selection, unhide the appropriate slot.

Opdatering: 20. okt. 2024 kl. 1:35

Version 0.60
- The dragon's tail now animates based on if you are moving up or down. You can disable this feature with a new client config setting.
- Fixed a minor rendering bug on leg armour/clothing on the race selection screen, caused by the last update.
- Added compatibility with Turtle's Riderless Mounts. The riderless mounts config will take precedence over this mod's similar configs.
- Improved code responsible for mounted invisibility. It should be safer, and cover more cases.

Opdatering: 18. okt. 2024 kl. 22:58

Version 0.50 is here with a couple of new, small features, and more configuration options.
- Allowed forcibly rendering leg armour by adding it to the respective vanity slot. Torso armour will never render, even if added to the vanity slot.
- Dragons will lean their heads forward slightly when crouching. Can be toggled off with a new config.
- Dragon default run slowdown reduced from 160% to 150%.
- Added a new configs:
- (Server) 'Dragon Speed Stat Affects Accessories' to toggle dragon racial speed changes affecting accessory speeds as well (like Hermes Boots). Default is ON.
- (Client) 'Custom Sleep Animation' Allows you to toggle the custom sleeping animation. When disabled, dragons will just flip over sideways when sleeping in a bed. Default is ON.
- (Client) 'Dragon Leans While Crouched' Allows you to disable dragons leaning their heads forward while crouched. Default is ON.
- Shifted leg offset so leg/feet accessories and armour will render on the forelegs instead of the hind legs.
- Many configs have been adjusted to use integers instead of floats, and use input boxes instead of sliders, for more precise and logical input. Some names have changed.
- Moved SetInvisDrawInfos out of DragonUtil into DragonPlayer.
- Other minor code cleanups.

Opdatering: 18. okt. 2024 kl. 1:18

Version 0.45
- 'Feature Toggles' header in config is now just 'Features'.
- Fixed a few gameplay effects being applied even when racial stats are turned off in the Authentic Races config.