tModLoader

tModLoader

Turtle's L'il Dragon Race
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Update: Sep 7 @ 8:32pm

Version 4.12.5
** New **
None

** Changes **
None

** Fixes **
- Fixed intense breath gems getting consumed when they're not supposed to. Oops!

** Code/Internal **
None

Update: Sep 7 @ 4:20pm

Version 4.12.4
** New **
None

** Changes **
- All Pendant of Stone variants will now remove petrification immunity while worn. This is a quick hotfix, and will be done better (plus will be configurable) in the next patch (future me here, realising the next patch was another bugfix and not the planned update happening about a week from now).

** Fixes **
None

** Code/Internal **
None

Update: Aug 24 @ 2:51am

Version 4.12.3
** New **
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** Changes **
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** Fixes **
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** Code/Internal **
- Added new data object field: AllowBreathAbilities. Breath types should be designed to check this function before triggering abilities, and races can implement custom conditions as to when breath abilities should be enabled or not.
This new field has nothing to do with affinities. For that, use ConditionalAffinity in your race data object.

Update: Aug 23 @ 10:02pm

Version 4.12.2
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added 'noHoverTime' to DragonPlayer, letting you temporarily disable hover wing flight mechanics for a set duration. Used to fix some issues with the storm breath dash ability.

Update: Aug 22 @ 9:56pm

Version 4.12.1
** New **
- Added a new common config option, under the Petrification section: Petrified Players Count as Dead. When enabled, players who are petrified will be considered dead by enemy AI, resulting in things such as bosses despawning, and most enemies ignoring you.

** Changes **
None

** Fixes **
None

** Code/Internal **
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Update: Aug 21 @ 3:33am

Version 4.12.0
** New **
- Added the 'Dragon Hover Wings' item. These give you infinite free flight while equipped, but will only work for races that also can use breath gems (mainly dragons)!
By default, the recipe is extremely 'out of the way' to get, but can be configured to be one of several presets.
The code is mostly pulled from the Storm Drake's equivalent item, which still remains in the respective mod.
Note that dragons with life affinity can also still use the hover wings! They won't get much height out of it once their Grounded effect kicks in though, but they won't fall either.

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added new data object fields FlyAccelMult and FlySlowdownMult. Similar to FlyMaxSpeedMult, but for acceleration and slowdown (a feature previously exclusive to the Storm Drake).

Update: Aug 17 @ 9:48pm

Version 4.11.21
** New **
None

** Changes **
None

** Fixes **
- Hopefully fixed cases where statue material particles and sounds get desynced because you change to a race that doesn't support the statue material you're currently using (eg. Betsy, which as of writing this only supports the stone material).

** Code/Internal **
- Minor code optimisations, mostly just formatting.

Update: Aug 15 @ 9:26pm

Version 4.11.20
** New **
None

** Changes **
None

** Fixes **
- Platform-type wings should no longer make custom wings disappear in cases where they should always be visible (eg. by client config, or for the L'il Charizard mod)

** Code/Internal **
None

Update: Aug 15 @ 3:53am

Version 4.11.19
** New **
None

** Changes **
None

** Fixes **
- Adjusted the horizontal offset for head-only renders of L'il Dragons to be better aligned.

** Code/Internal **
None

Update: Aug 15 @ 1:04am

Version 4.11.18
** New **
None

** Changes **
None

** Fixes **
- Safety checks added to dragon wing layers to hopefully prevent some rare crashes. Unaware of the root cause/conflict though.

** Code/Internal **
None