Crusader Kings III

Crusader Kings III

Manor Domicile (Feudal/Clan/Tribal)
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更新:11月25日 @ 5時50分

Fixed the issue with mandala/wanua govs changing when taking the decision to found a domicile.

更新:11月24日 @ 13時27分

Added basic support for Mandala and Wanua govs
-> Mandala can have a Feudal Manor
-> Wanua can have a Tribal Chiefdom

更新:11月23日 @ 13時53分

Hotfix for Ruler Design issue.

Had to replace "ruler_designer.txt"

更新:11月23日 @ 5時20分

UPDATE:
Thanks to @T, many issues related to the domiciles beeing dependent on a "Nomadic Title" may be solved. The domiciles are now "Family Titles"

On a future update, after proper testing, I may allow lower rank AI to also create these domiciles. This may come along with a rework to the domiciles modifiers, since many things changed since the release of Roads to Power (when this mod was created)

The change seems functional! Please, report any issues you find while playing :)

Thanks!

更新:11月2日 @ 5時22分

更新:10月28日 @ 16時38分

更新:9月20日 @ 23時29分

更新:9月16日 @ 22時44分

更新:9月12日 @ 19時58分

更新:5月5日 @ 16時07分

HOTFIX:
-> The domicile title will be destroyed when changing government
-> The domicile title will be destroyed if character is landless/unplayable