Barotrauma

Barotrauma

S.A.F.S
Showing 11-20 of 61 entries
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Update: Feb 2 @ 9:36am

-Tweaking & Balancing

-Icon bug fix

Update: Jan 28 @ 11:53am

-Increased the available quantity of the manual.

Update: Jan 28 @ 11:40am

Update: Jan 28 @ 7:31am

-When the exosuit is broken, it will no longer drop itself or remove items from the player's inventory.

Update: Jan 28 @ 5:49am

-Small adjustments
-Armor health regain fix

Update: Jan 26 @ 4:26am

- Tweaked and balanced armor values for improved gameplay experience.

Update: Jan 23 @ 5:09pm

Update:

-Nanochips now consume fuel during operation.

Update: Jan 22 @ 3:46pm

-tweak and balancing

Update: Jan 21 @ 8:31pm

-Bug Fixes Related to Previously Introduced Features


Update: Jan 21 @ 3:34am

New Features:

- Introduced new sound effects for an improved experience.

-Wearable suit can now break under damage from projectiles, melee attacks, and monster strikes.

- Added a night vision capability, which consumes fuel during use.

-Bots will now equip the suit when necessary.


New Nanochip:

- Exocute: (Unleashes an electric shockwave that paralyzes enemies within range.)