Arma 3
Watershed Division
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Update: Sep 29 @ 3:22pm

- Fixed the SPI Vests weird faces.

Update: Sep 27 @ 7:27am

- Added SPI Hiddenselections. Retextures are now possible.
- Added Decal'd versions of the Strident Class.
- Strident Class hiddenselections enabled. Retextures are now possible.

Update: Sep 26 @ 2:48am

- Added the Semi-powered Infiltration Armor Mark II.
- Added the Semi-powered Infiltration Helmet Mark II.
- Added Skeletonized variants of these.

Update: Sep 22 @ 7:51pm

- Fixed CUP Weapons crash, zero clue why that was happening but I fixed it somehow.

Update: Sep 22 @ 3:40pm

- Fixed rotation of Orion, Punic and Infinity
- Added updated materials for the Jorgepack courtesy of FlailingWombat.

Update: Sep 19 @ 3:55pm

- Added the Infinity Class
- Added the Vindication Class

Update: Sep 1 @ 3:15pm

- Added Hiddenselections to the Bandolier.

Update: Aug 9 @ 5:19am

- Signed, keyed and binarized the entire mod. All spawning lagspikes have been neutralized as a result.

Update: Aug 4 @ 12:13pm

- Added the Halberd Class Light Destroyer
- Added the Orion Class Assault Carrier
- Added the Punic Class Supercarrier
- Added the Halcyon-I Class Light Cruiser
- Added the Mark V.[HAZOP] Helmet (and Spartan Skeleton variant.)

Update: Jul 23 @ 10:23pm

- Added the Sahara-Class Heavy Prowler. (Ship Model acquired from Malcontent1692 of Chokepoint Games)
- Added the Razor-Class Light Prowler. (Ship Model acquired from Malcontent1692 of Chokepoint Games)
- Added necessary icons and map markers for both of these ships.
- Added some new capital ship categories that will help us later.