RimWorld

RimWorld

Vanilla Food Variety Expanded
Showing 1-8 of 8 entries
Update: Jul 9 @ 11:37am

[Auto-generated text]: Update on 7/9/2025 8:37:43 PM.

Update: Jan 29 @ 6:19am

v1.06:

Added: mod option to modify how many "common" ingredients are allowed to be preserved when meals with different ingredients are stacked. 3 by default in base game, now it's configurable up to 10

Update: Jan 6 @ 12:20am

v1.05:

- Tweak: Pawns with Body mastery trait will still have a variety need, but the thought effects will be nullified

Update: Dec 18, 2024 @ 2:14pm

v1.04:

Tweak. Added code to blacklist items from even being considered by the variety system

Update: Oct 10, 2024 @ 7:40am

v1.03:

Tweak. Ingredients in nutrient paste will not count towards ingredient variety. Nutrient paste meals will just count as a single meat and a single ingredient

Update: Sep 24, 2024 @ 11:55pm

v1.02:

Fix: pawns that don't have the variety need should not have the thought either (eg VE Awakened Androids)

Update: Sep 20, 2024 @ 5:09am

v1.01:

Fix: Animal and human corpses will now display a correct icon when eaten raw

Update: Sep 20, 2024 @ 3:38am

[Auto-generated text]: Initial upload.