Scrap Mechanic

Scrap Mechanic

New Legend Mod Continuation
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Update: Aug 17, 2024 @ 8:00am

Release an emergency fix update!!!

Fixes:
● Fixed the incorrect assignment of Gatling projectile speed
● Fixed the firing point detection issue with the laser cutter
● Fixed the incorrect type of laser cannon effects
● Fixed the firing point detection issue with the laser cannon

Update: Aug 17, 2024 @ 5:46am

Fixed three critical vulnerabilities!

Update content:
● Engine UI fix (fixed the issue where the engine interface would crash when opened by a non-host)
● Camera module fix (fixed the issue where the camera module could not be displayed correctly by a non-host)
● Gatling/Muzzle fix (fixed the issue where cannon effects could not be displayed correctly by a non-host, fixed the issue where the initial speed of the laser cannon was too low, fixed the issue where the Gatling/muzzle fired ammunition had no recoil)
● Adjusted the dispersion and bullet speed data of some cannons
● Increased the friction of some wheels from 5 to 6
● Added English text prompts to the player teleporter

Update: Aug 15, 2024 @ 7:24am

Urgent small update - changed from version 4.0.1 to 4.0.1 beta

Update Contents:
● Added icon for advanced bearing controller
● Fixed collision size error for vintage tire 1.75*5 and Wuling tire 2*5
● Changed incorrect author description text
● Removed test blueprint named "1222" from the blueprint generator

Known Issues:
● Non-host players have visual effects lingering in the air when using the rapid-fire cannon
● Non-host players experience glitches when using the camera

Please note: The model and collision settings for wing leading edge 3*4 in the old version of the legendary Mod were incorrect. The new mod has corrected these settings, which may cause issues with the wing leading edge 3*4 in older works. We sincerely apologize for this.

Update: Aug 15, 2024 @ 1:08am

The sequel to New Legend Mod has officially been released. Although there are still many areas that need improvement, this is a

Legendary Mod 4.0 Preliminary Update Content List

● Added edge thin slice three-way joint
● Added 1X3 wide body fender
● Added 0.5X0.5 small square light slice
● Added 1X5 to 1X8 wing leading edge and trailing edge
● Added 1X0.5 edge triangle thin slice
● Added 1X1 to 1X4 double-sided sloped surface
● Added edge fine strip corner
● Added fine tube separator
●Added the artwork immobilizer (thanks to Yifeng Ye)
● Added three-way, four-way, five-way, and six-way glass vacuum tubes
● Added vehicle storage loader (by 80 Lao Song)
● Added various half-brick connection geometries like half-brick sloped quadrilateral prism
● Added multiple sets of vintage wheel rims and tires
● Added handheld player transporter
● Added and expanded sloped surface to sloped surface geometry sizes (e.g., 1X2 to 1X4 spacing 2, 4)
● Upgraded gyroscope to output control signal values from 0 to 1 based on tilt angle
● Upgraded and rewritten all gun and cannon scripts with a brand new original algorithm for more realism and less resource consumption, firing without lag, while fixing all past bugs
● Upgraded cutting laser script to become a throwable object for cutting effect without lag
● Upgraded clearing block, now press E to clear a single vehicle, press U for clearing
● Upgraded spray paint module and spray gun interface, color adjustment changed to slider adjustment, and added manual input for RGB color values and color picking function
● Adjusted round tube model thickness to ensure seamless connection between them
● Adjusted tire rubber texture material effects
● Enhanced the metallic luster of all materials
● Increased friction of motorcycle tires
● Supplemented the item description of hubs and inverters in more detail
● Corrected errors in the gyroscope's item description
● Reconstructed V6 and V8 engine function codes using Lua scripts, increased their adjustable speed and power limits, and allowed separate adjustments via UI interface
● Corrected erroneous item strength values
● Corrected the incorrect model direction of boat propellers
● Corrected the item name error for thin slice quadrilateral prism C
● Fixed the material error function of rocket projectile particle texture
● All cannons added random scattering of projectiles at different angle ranges
● Fixed the alignment issue of 2X3 and 2X4 wing leading edges
● Fixed the camera's perspective shaking issue during movement
● Fixed the deformation issue of projectile particle models
● Attempted to fix the issue of some players losing their sitting posture when using Mod seats
● Redesigned and optimized the model of the Gatling gun
● Redone the texture of the Mod information commemorative plaque