Scrap Mechanic

Scrap Mechanic

New Legend Mod Continuation
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Update: Sep 27, 2024 @ 2:53am

4.0.5 Minor Update:

● Replaced WS Bearing Servo UI
● Added speed adjustment for WS Bearing Servo
● Fixed camera FOV freeze issue (fixed only the freeze issue)
● Fixed misalignment error for sloped 1x1 to 1x3 at 2 spacing left
● Fixed incorrect collision position for half-tile slope thin piece (right) bottom edge
● Adjusted all seats' strength in the Mod from 5 to 7
● Adjusted collision size for screws (small)
● Adjusted field of view for guidance module (±60 to ±90)
● Adjusted ammunition diameter for laser (cannon) from 0.8 to 0.5

Update: Sep 9, 2024 @ 10:04pm

Secretly updated:

● Improved the performance of range detection for the proximity fuze of the guidance module

Update: Sep 8, 2024 @ 1:32am

4.0.4 Small Update:

● Fixed incorrect bomb mass parameters:
● 1*9 medium air bomb 1000→250
● 3*13 air explosive bomb 2500→250
● 1*6 tank ammunition 250→150
● Modified the calculation formula for the advanced bearing piston controller in bearing mode
● Added initial ejection velocity and random scattering for the decoy bomb generation module, no longer relying on compression to provide initial velocity
● Added proximity detonation induction (16 blocks) output function to the guidance module

Update: Aug 28, 2024 @ 4:02am

Emergency Fix!!!

Update Contents:
● Fixed some bugs with the advanced bearing piston controller
● Fixed the issue with the blueprint storage not having a UI
● Added revised descriptions to the guidance module
● Added English descriptions for the advanced bearing piston controller
● Fixed the UI of the tank camera module

Update: Aug 28, 2024 @ 1:13am

4.0.3 Update Content:

● Adjusted the texture of the block controller to eliminate the color difference with regular blocks.
● Added a detailed description of the work protector.
● Added English interaction text for the work protector.
● Modified the working mode of the work protector, changed from explosion when the author leaves the room to switching to high protection mode.
● Modified the remote control GUI, now you can directly input the channel number.
● Added item descriptions in English.
● Added TP text feature to the teleport tool icon to reduce the probability of picking the wrong one.
● Modified the textures of tank road wheels, tank drive wheels, truck front/rear wheels, tractor wheels, and BBS wheels, reducing the specular performance of the materials.
● Fixed the issue where the spray gun was not working properly when connected.
● Modified the explosion impact range of the aircraft cannon from 2 to 1.
● Increased the initial velocity of the muzzle ammunition from 400 to 500, now matching the tank shell speed.
● Increased the single shot hit damage of the Gatling gun from 1 to 5.
● Increased the single shot hit damage of the muzzle from 1 to 5.
● Modified the single shot hit damage of the laser to 10.
● Modified the single shot hit damage of the laser cannon to 65.
● Modified the judgment range of the laser cannon shell from 1 to 0.5 (solved the problem of self-detonation and bouncing off immediately after firing).
● Added a model for the handheld TP tool.
● Reworked the blueprint generation module, merging one storage and one generation item into one. Now blueprints are saved within the module (only one can be stored), no longer stored in local files, see item description for usage.
● Upgraded the camera module functionality, added the function to adjust Fov zoom using the scroll wheel when using the remote control (compatible with the remote module).
● Completed modifications to the advanced bearing piston controller, now usable, with parameter adjustment changed from slider to direct input, but note the valid range.
● Added tank observation sight (built-in aiming and range-finding function UI (fixed scale, not suitable for all artillery)).
● Modified the tracking module:
Added the concept of field of view, module field of view ±60 degrees, beyond the field of view angle range, tracking force is canceled.
Interfering flares outside the field of view are not involved in probability calculation.
Added the concept of probability, interference from flares will be calculated probabilistically.
● Added medium-sized aerial bombs.
● Revised the weight of some bombs:
1*5 small bombs 250→250
1*9 medium bombs 250→1000
3*13 large aerial bombs 250→2500
1*6 tank ammunition 1000→250
Problem: The camera directly connected to the seat cannot adjust Fov, needs to be connected wirelessly first and then connected to the seat.
Tank sight is not compatible with remote control (UUID not added).

Update: Aug 17, 2024 @ 8:00am

Release an emergency fix update!!!

Fixes:
● Fixed the incorrect assignment of Gatling projectile speed
● Fixed the firing point detection issue with the laser cutter
● Fixed the incorrect type of laser cannon effects
● Fixed the firing point detection issue with the laser cannon

Update: Aug 17, 2024 @ 5:46am

Fixed three critical vulnerabilities!

Update content:
● Engine UI fix (fixed the issue where the engine interface would crash when opened by a non-host)
● Camera module fix (fixed the issue where the camera module could not be displayed correctly by a non-host)
● Gatling/Muzzle fix (fixed the issue where cannon effects could not be displayed correctly by a non-host, fixed the issue where the initial speed of the laser cannon was too low, fixed the issue where the Gatling/muzzle fired ammunition had no recoil)
● Adjusted the dispersion and bullet speed data of some cannons
● Increased the friction of some wheels from 5 to 6
● Added English text prompts to the player teleporter

Update: Aug 15, 2024 @ 7:24am

Urgent small update - changed from version 4.0.1 to 4.0.1 beta

Update Contents:
● Added icon for advanced bearing controller
● Fixed collision size error for vintage tire 1.75*5 and Wuling tire 2*5
● Changed incorrect author description text
● Removed test blueprint named "1222" from the blueprint generator

Known Issues:
● Non-host players have visual effects lingering in the air when using the rapid-fire cannon
● Non-host players experience glitches when using the camera

Please note: The model and collision settings for wing leading edge 3*4 in the old version of the legendary Mod were incorrect. The new mod has corrected these settings, which may cause issues with the wing leading edge 3*4 in older works. We sincerely apologize for this.

Update: Aug 15, 2024 @ 1:08am

The sequel to New Legend Mod has officially been released. Although there are still many areas that need improvement, this is a

Legendary Mod 4.0 Preliminary Update Content List

● Added edge thin slice three-way joint
● Added 1X3 wide body fender
● Added 0.5X0.5 small square light slice
● Added 1X5 to 1X8 wing leading edge and trailing edge
● Added 1X0.5 edge triangle thin slice
● Added 1X1 to 1X4 double-sided sloped surface
● Added edge fine strip corner
● Added fine tube separator
●Added the artwork immobilizer (thanks to Yifeng Ye)
● Added three-way, four-way, five-way, and six-way glass vacuum tubes
● Added vehicle storage loader (by 80 Lao Song)
● Added various half-brick connection geometries like half-brick sloped quadrilateral prism
● Added multiple sets of vintage wheel rims and tires
● Added handheld player transporter
● Added and expanded sloped surface to sloped surface geometry sizes (e.g., 1X2 to 1X4 spacing 2, 4)
● Upgraded gyroscope to output control signal values from 0 to 1 based on tilt angle
● Upgraded and rewritten all gun and cannon scripts with a brand new original algorithm for more realism and less resource consumption, firing without lag, while fixing all past bugs
● Upgraded cutting laser script to become a throwable object for cutting effect without lag
● Upgraded clearing block, now press E to clear a single vehicle, press U for clearing
● Upgraded spray paint module and spray gun interface, color adjustment changed to slider adjustment, and added manual input for RGB color values and color picking function
● Adjusted round tube model thickness to ensure seamless connection between them
● Adjusted tire rubber texture material effects
● Enhanced the metallic luster of all materials
● Increased friction of motorcycle tires
● Supplemented the item description of hubs and inverters in more detail
● Corrected errors in the gyroscope's item description
● Reconstructed V6 and V8 engine function codes using Lua scripts, increased their adjustable speed and power limits, and allowed separate adjustments via UI interface
● Corrected erroneous item strength values
● Corrected the incorrect model direction of boat propellers
● Corrected the item name error for thin slice quadrilateral prism C
● Fixed the material error function of rocket projectile particle texture
● All cannons added random scattering of projectiles at different angle ranges
● Fixed the alignment issue of 2X3 and 2X4 wing leading edges
● Fixed the camera's perspective shaking issue during movement
● Fixed the deformation issue of projectile particle models
● Attempted to fix the issue of some players losing their sitting posture when using Mod seats
● Redesigned and optimized the model of the Gatling gun
● Redone the texture of the Mod information commemorative plaque