The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Passive Skill Trees (Repentance)
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Update: Mar 30 @ 11:38am

1.2.3:
- Clearing the same room multiple times now applies an xp penalty to that room (such as Community Remix's hexed rooms).
- Refactored code logic for room clears, should generally cause less jank in cases where monsters spawn on cleared rooms.
- Reduced Shadowmeld's cooldown to 7 seconds (from 12) (Siren tree).
- Shadowmeld now has quality 1 and EID description, in case it ever needs to show up as an item.

Update: Mar 29 @ 3:19pm

1.2.2:
- Beta for Astral Vessel, a new customizable character based on PST, is now public! Check it out in the workshop.
- You can now queue expedition nodes following a selected node.
When completing an objective within a run, if there are queued nodes, the current node will get automatically completed and the next node in the queue gets selected.
- Fixed expeditions being able to roll Boon rewards in the final node.
- Fixed expedition Curse of Urgency applying the wrong time internally.

Update: Mar 29 @ 7:46am

1.2.1:
- Internal support for addition of functions when closing tree screen or submenus (needed for future compat).

Update: Mar 28 @ 9:21pm

1.2.0:
- Added support for items/entities for the following mods: (thanks wookywok!)
Restored Collection, Rune Rooms, Preyn's Collections (Cursed, Quarry, Golden, Rotten, Sewage, Toybox).
- Added support for Community Remix's Insane difficulty (counts as hard difficulty for completion and xp purposes).
- Certain on-hit effects now have an internal cooldown, including Sword of Song and Apollyon's Locust Tears nodes.
- Adjusted expedition mods (also affects ubers):
> Expedition length now increases by 1 every 5 depths (from 3), up to a max of 9 nodes (from 15).
> Implicit HP mods for monsters and bosses are now split, and are generally lower.
> Implicit pickup scarcity mod is now capped at 25% (from 33%).
> Implicit damage reduction mod now only applies to bosses.
> HP modifiers are 50% as effective on the first floor, and 75% as effective on the second floor.
- Adjusted uber expeditions (most of these will only apply to newly generated ones):
> Implicit mod strength is now increased every 40 entropy (from 24), up to 8 times (from 10).
> An Expedition Curse is now added every 60 entropy (from 30).
> Deep-Space Distortion modifiers are now added every 75 entropy (from 50).
> Uber length now starts at 5, increases to 6 at depths 3+, and 7 at depths 6+.
> Deep-Space skill points are now granted every 2 nodes (from 3).
> Deep-Space Distortion modifier adjustments:
>> +30% final boss damage reduction (from 40%).
>> You cannot have more than 35 coins, 8 keys or 8 bombs (from 25, 4, 4).
>> +33% heart scarcity (from 50%).
>> +33% coin, key and bomb scarcity (from 50%).
- Reworked expedition reset costs. Normal expeditions cost up to 100 obols and 30 respecs, while ubers cost 200 obols and 70+ respecs.
- Judas' Inner Demon node no longer has Dark Judas start with 1 black heart, and applies -45% damage as Dark Judas (from -35%).
- Optimized the player cache update function, which should improve general performance somewhat.
- Old chest conversion global nodes can no longer trigger in the Chest/Dark Room floors.
- Potential fix for rare crash on run start.
- Fixed error when using the 'luamod' command while in-game and having Epiphany installed (Tr. Judas check).
- Fixed inputs propagating to the menu while the tree screen is open. This can fix issues such as unintentionally changing the difficulty with the Difficulty Library mod.

Update: Mar 25 @ 11:05am

1.1.14:
- Internal node drawing additions for mod compatibility.

Update: Mar 24 @ 4:36pm

1.1.13:
- Compatibility for locusts and blue items from the 'Malware & Spam' mod (thanks wookywok!).
- Fixed Embered Azurite not generating blue items from compatible mods.

Update: Mar 21 @ 9:42pm

1.1.12:
- Added a large node to the sidereal tree: 'Obol Magnetism', which makes obol pickups move towards you.
- Fixed error when starting a run using Ironhand (ancient gauntlet weapon) with no honing.

Update: Mar 21 @ 10:14am

1.1.11:
- Added support for items/entities for the following mods: (thanks wookywok!)
Heaven's Call mod, latest D!Edith update, More Penny Trinkets, Sewing Machine, Bael.
- Added support for mod items that grant extra lives, for relevant effects.
- Added Deep-Space Tree nodes that allow you to additionally grant a portion of obols picked up to all other characters, at a reduced rate.
- Added 2 new global node types: 'Old Chest Conversion' and 'Scared Heart Conversion'.
- Added a large global node: 'Unclick'.
- Deep-Space Astrolabe node now requires completing expedition depth 12 (from 15), allowing access to Uber Expeditions a bit earlier.
- Fixed Uber Expedition distortion modifier 'Tree stats are % less effective' causing base character stats to plummet as well.

Update: Mar 14 @ 2:52pm

1.1.10:
- Fixed error whenever obols dropped in Uber Expeditions without entropy.

Update: Mar 14 @ 2:18pm

1.1.9:
- Scarcity modifiers no longer apply during the mineshaft sequence.
- Reworked the effect of Expeditions' Curse of Power Demand.
- Fixed Uber Expeditions dropping low tier weapons.
- Fixed Uber Expeditions applying some curses with lower modifiers.