The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Passive Skill Trees (Repentance)
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Update: Jul 16 @ 10:28am

1.3.7:
- Fixed various missing names/descriptions throughout the UI + localization tweaks.

Update: Jul 11 @ 8:25am

1.3.6:
- Fixed effects that spawn wisps when using active items being able to trigger from repeated-use actives such as Notched Axe.

Update: Jul 5 @ 8:26am

1.3.5:
- Compatibility for the Devoid: Apollyon Rework mod. Void should now trigger related effects properly with it.
- Added a new "Artifact Energy Limiter" node in the sidereal tree which stops artifacts from triggering if there are no monsters in the room while allocated.
- Individual obol drops in expeditions now have a quantity limit, which increases the deeper the expedition and whether it's uber.
- Deep-Space tree's "Uber Obols Found" nodes now grant +2% obols found in uber expeditions (from 5%).
- Crimson Convergence's buffs now have an 'effective core count' that is used instead of the full amount from the character.
This effective core count starts at 30, increases by 1 for every 2 normal expedition depths unlocked, and by 2 for every uber expedition depth unlocked.
- The "Bloodshield" Crimson Convergence buff now grants 0.05 seconds of invulnerability per crimson starcore (from 0.1).
- The "Starstruck" Crimson Convergence buff now grants +2% obols found per crimson starcore (from 3%).
- Increased base obol prices for Obscure Bazaar items.
- Uber expeditions' implicit obol increase is now 15% (from 25%).
- Monster HP modifiers no longer get reduced effectiveness on floors 3 and 4 in uber expeditions.
- Fixed many post-damage effects (especially weapons') that depended on the player being the source not triggering.
- Fixed additional requirements not showing up on node descriptions, such as obol costs.
- Fixed Berserk's charge getting reset when entering a new room.
- Fixed T. Samson's "Violent Marauder" resetting Suplex's cooldown when entering a new room even while berserk.
- Fixed T. Samson's "Absolute Rage" initially removing Berserk right after starting a run.

Update: Jul 4 @ 8:46pm

1.3.4:
- Opening the tree in-game without pausing now requires enabling an option for it with Mod Config Menu (keyboard), and is no longer possible on controller due to keybind conflicts.

Update: Jul 4 @ 2:05pm

1.3.3:
- Internal support for internationalization (translation of UI to other languages). Currently supported languages: English (default), Spanish. Let me know if there are missing strings or numbers anywhere in the UI.
- Added a Mod Config Menu option to force english localization for the mod regardless of the game's language setting.
- Added compatibility for various mod hidden characters, and Joseph mod items.
- Adjusted how pausing is handled while viewing the tree screen in-game, potentially preventing crashes or other weird issues while using it.
- The tree screen no longer requires pausing to open in-game, and will pause the game in the background while open.
- Protected various effects from looping while in the mineshaft chase sequence, such as those involving items added as innate effects.
- Potential fix for occasional nil value error when dealing damage under specific circumstances.
- Fixed uber expedition entropy modifier 'Take longer than 10 seconds to clear a regular room past floor 4' applying from the first floor regardless.
- Fixed Infectious Meridion being un-switchable and having no on-hover descriptions on the status effects.
- Fixed Boon of the Meek Giants (expeditions) causing bosses to have 1 HP or less.

Update: Apr 25 @ 9:43am

1.3.2:
- Added toggle key hint to the 'Tree effects disabled' warning.

Update: Apr 23 @ 11:25am

1.3.1:
- Added compatibility for items/entities from the Foks' Booster Pack mod, and Reverie: MGO's latest update.
- Eden's "Starblessed" node now only rolls passive items.
- T. Apollyon's "Great Devourer" no longer guarantees electrified locust tears while "Electrified Swarm" is allocated.
- T. Apollyon's locust tears no longer gain spectral or piercing if the tear is electrified.
- T. Apollyon's locust tears are now fired once towards the closest enemy instead of all nearby enemies to the locust.
- Uber Expedition runs now gain an implicit +20% xp gain and +25% obols found.
- Made the reduction applied to monster HP modifiers in earlier floors more significant:
> First floor: 30% effective (from 50%)
> Second floor: 50% effective (from 75%)
> Third floor: 75% effective (from 100%)
> Fourth floor: 90% effective (from 100%)
- Monsters with 1 base HP or less no longer receive HP modifiers.
- Fixed early monster HP mod effectiveness reduction not applying to the first floor's alt floors.
- Fixed monster HP initialization potentially adding more HP continuously if it was somehow ran repeatedly.

Update: Apr 15 @ 10:24am

1.3.0:
- Added compatibility for items/entities from the Pudding and Wakaba mod. (thanks wookywok!)
- Made slight performance optimizations to internal utility functions and entity data storage, on-hit and on-death functions.
- Black hole damage ticks no longer trigger on-hit effects.
- Effects that can duplicate spawned pickups no longer affect golden pickups.
- Made adjustments to Uber Expeditions (most of these will apply to newly generated expeditions):
> Order nodes are now far more common, and these remove entropy modifiers from affected nodes.
> Order nodes now contain 2 random objectives that grant order when completed while the node is selected.
> Many order node objectives are repeatable within the run up to a maximum.
> Increased the chance for normal nodes to roll a Crimson Starcore as a completion reward.
- Switching selected expedition nodes now costs no global SP and 5 respecs for regular expeditions, increasing up to 30 as you go deeper. For ubers, the cost is now 1 global SP, 50 respecs and 100 obols, the latter increasing up to 300 as you go deeper.
- Expedition 'Curse of Ephemeral Pieces' now causes non-vanishing pickups to vanish after 10 seconds (from 4), 8 seconds past depth 10 (from 3), and 6 seconds past depth 25 (from 2).
- The 'Bring The Order' Deep-Space tree node now grants 50 order at the beginning of an uber expedition (from 15), requires 30 order to prevent attempts subtraction (from 10), and gives -0.03 luck per order (from -0.05).
- Added a set of help screen pages for Uber Expeditions.
- Fixed Core Crimson nodes displaying the wrong node images for modded character nodes.
- Fixed Uber Expedition entropy modifier 'Acquire passive items while having at least 12 passive items' triggering when collecting progression items.
- Fixed Expedition objectives 'Clear floor without taking damage more than once/twice' potentially not triggering after taking damage once.
- Fixed Azazel's "Early Bird" node not being applied on run start.

Update: Apr 9 @ 2:58pm

1.2.10:
- Potential fix for game freeze when completing an expedition node requiring you to gain xp that rewarded xp on completion, while having queued nodes ahead.

Update: Apr 8 @ 11:35am

1.2.9:
- Added an 'Ancient Weapon Compendium' node to the Sidereal Tree, connected to the Astral Forge node. The compendium allows reviewing all available ancient weapons for each weapon type, to have an idea of which ones to look for.
- Added a counter to the Ancient Jewel inventory menus displaying how many ancient jewels have been found out of the available total.
- Fixed Core crimson nodes not initializing modded character medium nodes properly.