The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Passive Skill Trees (Repentance)
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Update: Aug 16, 2024 @ 11:54pm

0.2.10:
- Fix starcursed trinket definitions not being imported to the final mod build.

Update: Aug 16, 2024 @ 11:18pm

0.2.9:
- Increased the delay before the "Monsters receive no damage for X seconds every Y seconds" modifier triggers after entering a room.
- Starcursed jewels now have a 10% chance to roll 3 modifiers.
- Added "Starcursed jewels can drop." modifier indicator to Active Modifiers view (shift + H on tree), under the "Miscellaneous" category.
- Fixed starmight counter staying at 0 when first booting up the game, even with socketed jewels.
- Fixed graphical issues with golden (allocated) and flashing (available and has SP) node borders.

Update: Aug 16, 2024 @ 6:09pm

0.2.8:
- Added new API functionality, including support for custom node images and fetching node effects.

Update: Aug 16, 2024 @ 10:40am

0.2.7
- Adjusted xp gain while in boss rush.
- Adjusted xp required formula past level 30.
- Fixed unsocketing jewels not saving when starting a new run (they'd get socketed back).

Update: Aug 16, 2024 @ 7:35am

0.2.6:
- Star Tree modifiers are now sorted alphabetically in the tree's active modifiers view (shift + H).
- Bosses killed outside a miniboss room or the floor's boss room now only grant 40% of the original xp value.
- Adjusted xp gain formula from starmight, it now has diminishing returns past 250 starmight.
- Changed jewel modifier "Monsters receive no damage for 3 seconds every 10 seconds." to "Monsters receive no damage for 2 seconds every 10 seconds.", and it now grants more starmight.
- Boss %HP jewel modifier now grants more starmight based on its roll.
- Boss HP jewel modifiers are now half as effective on the first floor.

Update: Aug 16, 2024 @ 6:13am

0.2.5:
- Buffed jewel drop rates from boss rooms, challenge rooms and boss rush.
- Starcursed jewels can now drop when clearing any room, after the first floor. Chance starts low, can increase when clearing a room, and gets reset when a jewel drops this way.
- Increased Umbra's chance to spawn Night Light when clearing a room to 16% (from 12%).
- Fixed Umbra (ancient jewel) stats down being reset by picking up any item.

Update: Aug 16, 2024 @ 4:44am

0.2.4:
- Halved effectiveness of tree effects on shot speed.
- Removed some shot speed nodes from the global tree.
- Allow fullscreen and mute inputs while in tree screen.
- Fix cosmic realignment + blue baby error on pickup.

Update: Aug 15, 2024 @ 10:46pm

0.2.3:
- Added option to toggle pause menu controls text.
- Fixed Circadian Destructor (ancient jewel) error on proc.

Update: Aug 15, 2024 @ 9:53pm

0.2.2:
- Curse rooms now have a chance to contain a starcursed jewel.
- Fix "once per room clear" effects running multiple times.
- Fix some boss rush completion effects running after every boss rush wave.

Update: Aug 15, 2024 @ 8:33pm

0.2.1:
- Update modifier description for Intermittent Conceptions.
- Pressing Respec on Cosmic Realignment with a character selected now deselects that character, without respeccing the node.
- Buffed jewel drop rates for boss and challenge room clears, and champion mob kills.
- Jewels can now start dropping after allocating the global "Star Tree" node, instead of the inner one.