Arma 3
FPV Drone Converter (AR-2 Darter)
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Update: Sep 5, 2024 @ 6:35pm

- Fixed Old & New Bugs:
(1) Dropped explosives sometimes would fall beneath the map and not do any damage
(2) After Conversion the drone could clip with terrain and be destroyed
(3) Drones converted in the Air would fall and be destroyed
(4) some other miscellanious script bugs
(5) New bugs from working on this Patch... Too many to discuss many of which made the mod functionaly broken/unusable

- Added a New Hud/Interface borrowed from the AL-6 heavy drone
- Added new simulated radio static effect to mimic real-world Electronic Warfare and Signal Jamming
- Increased the top speed of the converted drone to around 95-110km/h
- Dramatically improved script performance (convert drone action appears/disappears substantially faster & more reliably)
- Drone can now be placed in missions either as FPV Drones, or FPV Drone Bags that are already preconverted
- Reduced maximum battery life of the drone from default arma 3 AR-2 (about 45-50minutes) to about (20-22 minutes).
- As a result of the drone being faster, the handling is a touch harder (but still very manageable)
- Increased IR sensor range from 1200 -> 1800M and changed the compass range values 500,1000, 2000
- If drone is armed and then disassembled, the explosive will be dropped for the player to pick back up.

Update: Jul 28, 2024 @ 2:34pm

1.0.2: Fixed mod conflict with Zeus Enhanced and potentially some other script based mods.

Update: Jul 28, 2024 @ 2:34pm

Update: Jul 27, 2024 @ 3:06pm

1.01: Re-enabled the conversion animation sequence.

Update: Jul 27, 2024 @ 1:41pm

1.00: Initial Release