Squad
- SuperMod - [ 31 FACTIONS / CUSTOM MAPS / NEW VEHICLES & WEAPONS ]
Showing 31-40 of 49 entries
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Update: Oct 7, 2024 @ 7:09am

Update attempt - not working

Update: Oct 6, 2024 @ 8:09am

🛠️ UPDATE BETA 2.0 IS LIVE ⚙️
(~10 GB)

We always suggest you to clear your cache if it has been a long time !

🎮 General
Changed MEINS light infantry subfaction :
Add Techi BMP1
Add Techi BRDM
Add Techi ZU,
Replace URAL transport and logi by techi (1 ural logi left for defence)
Remove M1151 dshk
Added VDV Faction which contain :
New camo
New weapon (Ak12, Ak74M3)
New vehicle (T72B3M, BTR-MDM rework, BMD-2, BMD-2M, BMD-3,BMD-4, Kamaz-ZU, Kamaz 4350)
New chopper (Mi-8M, Mi-8AMTSh)
Created all sub faction for VDV

🔫 Weapons
Started to change SWAY and Recoil for some LMG and HMG
Changed sway/recoil for all Pistol
Changed recoil to all main weapon to be like AKM (Might be nerf with time)
Added new sound for the SVT40
Fixed MILAN not following sight as target

🧑‍🔧 Character
Added Jensen Layers with future faction :
ANAC (Afghan special forces)
CGF (Croatian Ground Forces)
AFINS (African Insurgent)
Fixed FSF stamina (Was vanilla one)

🗺️ Layers
Douentza :
Optimization on the big hill
Fixed voting on RAAS layers
Fixed missing capzone on RAAS layers
Removed all 3 RAAS layers and created a new one (for voting)
Added images for voting and loading screen
Added Kokhan map (Testing phase, not playable for the moment)

🚚 Vehicles
Added MSV To all Armored subfaction (Large Offensive map only)
Added MSP to all Light Infantry and Special Forces subfaction (Large Offensive map only)
Added Jackal M2 for USF subfaction
Added Jackal Mk19 for USF subfaction
Replaced LPPV by Jackal M2 for UKSF

Update: Sep 25, 2024 @ 11:28am

🛠️ UPDATE BETA 1.8 IS LIVE ⚙️
(~3 Go)

We always suggest you to clear your cache if it has been a long time !

🎮 Gameplay
Balance/correct faction setup for every subfaction

🛄 Kits
Added MP5 for IRan Ground Forces (IRGF)
Added M4 Simon Offense for FOG (Breacher + Pilot)

🔫 Weapons
ICO Tweak for F89/L110A2 (ADF/ASF/BAF/UKSF)

🧑‍🔧 Character
Added AFINS (African insurgent) to Jensen layer (still WIP)

🗺️ Layers
Fixed performance issue in Douentza
Fixed Ticket count for Team02 on Douentza invasion layer
Fixed fog of war on Douentza RAAS and Invasion
Fixed Gamemode override on all Douentza layers

🚚 Vehicles
Added M1117 for FOG and Iraqi Special Forces (Golden Division)
Added AVC M184 for FOG
Added Loach Helicopter for FOG (Non-armed)
Added CH146 Raven Helicopter for FOG
Added techi Logi/transport/M2/M134 for NATO special forces
Added techi Logi/transport/Dshk/SPG9 for redfor special forces
Added techi mortar for all SOF subfaction
Added CH47 for UKSF and USASF
Added EC665 (Still WIP)

Update: Sep 25, 2024 @ 7:49am

Revert to old version

Update: Sep 25, 2024 @ 12:41am

Update attempt - not working

Update: Sep 18, 2024 @ 10:25pm

🛠️ UPDATE BETA 1.7 IS LIVE ⚙️

🎮 General
Added Random lighting on all AlBasrah map (Choose at beginning of the game)
Added combat heli on jensen test nvg
Fixed NVG
Fixed Flashlight (not yet implemented)
Added our French Faction mod (2 GB) (2010 / 2020 / United Nations) inside SPM (You must unsubscribe from this mod on Workshop !)

🔫 Weapons
Fixed pbs4 on aks74 wag breacher
Fixed rpk16 mag count
Fixed Mag58 FRA10

🛄 Kits
Fixed SL RECO IRGC AK103 PSO

🗺️ Layers
Fixed Gorodok heli spawn
Added our African DOUENTZA map (5.3 GB) inside SPM (You must unsubscribe from this mod on Workshop !)

SU_Douentza_Seed_v2
SU_Douentza_AAS_v1
SU_Douentza_AAS_v2
SU_Douentza_AAS_v3
SU_Douentza_AAS_v4
SU_Douentza_Invasion_v1
SU_Douentza_Invasion_v2
SU_Douentza_RAAS_v1
SU_Douentza_RAAS_v2
SU_Douentza_RAAS_v3

⚖️ Balance
IGF MG 1 : PKM->M240
IGF MG2 : M240->PKM 1P29 (with rework optic)

Update: Sep 15, 2024 @ 1:20am

Revert to old version

Update: Sep 14, 2024 @ 11:56pm

Update attempt - not working

Update: Aug 24, 2024 @ 10:43pm

🔥 HOTFIX BETA 1.6.1 IS LIVE 🚒
(~100Mo)

🎮 Gameplay
Added missing CMD assets for 75th
Added team image for MFR
Changed team image for FSF
Fixed unit icon for FSF
Fixed supply drop
Fixed mortar being usable on seed layers

🗺️ Layers
Fixed skirmish votemap using vanilla factions
Fixed TLF subfactions duplicate on votemap
Fixed Halfmap Yehorivka KOTH
Fixed HalfMap BlackCoast AAS v1 map limit

🔫 Weapons
Changed AK105 recoil
Fixed L85 LDS broken sight

🧠 Known Issues
Some weapons still have ICO recoil, we are working hard to modify along the way
T-64 ranging not 100% accurate (~50m at longer range)
SA58 reload animation
Hands animation bugged when weapon tilted + Sensibility issue because of PIP zoom
MP7 / MP9 animation are not finished
Glare on the middle of some scopes
IR clipping into the some scopes
Scopes/Reticles not precise enough
The vehicles in Beta v1.6 are mostly placeholders
Some weapons have texture problems
Some weapons have icons problems

Update: Aug 24, 2024 @ 7:48am

🛠️ UPDATE BETA 1.6 IS LIVE ⚙️
(~1 Go)

🎮 Gameplay
Increased rally destruction radius to 6 meters
Added vote and faction voting
Added keybind (insert) to adjust variation of weapon tilt (15°/25°/35°/45°)
Added supply drop for SOF factions (some factions are missing)
Added new team images
Added new unit icons
Added descriptions for all units
Added testing range for weapons
Changed display name for factions and units
Changed NVG system and display
Fixed unit type of all factions to display the correct one
Fixed wrong unit icons
Fixed wrong flag for FOG
Fixed wrong rallypoint for BAF and FOG

🛄 Kits
Added Vector IV for FLA10 to all FTL kits
Changed some BAF kits
Changed some MEINS kits
Changed some 75th kits
Fixed missing grenades on some kits
Removed ladder from FOG engineer

🧑‍🔧 Character
Changed all ISF uniform to black

🔫 Weapons
Added FFL mortar mechanic to all vanilla mortar
Added range finder for HK417 scope
Changed AKM model
Changed sway and recoil for all FSA / SAA / WAG / USASF / FOG / 75th / USMC10 / MFR / UGF / USF / ISF / IRGF / assault rifles
Changed recoil on hip fire for all AK74M and AKS74U
Changed sway and recoil of :
EF88
L85A2
AKS74U
M4 used by USA
L119A2
M4B2 and M4B3
Mk18
M4/M16
SKS
AKM
PPSH
MPT55, MPT55K and MPT76
Mk17 Scar-H
Fixed Famas J4
Fixed M16A4 sound
Fixed M16A4 burst mod
Fixed some weapons bugs

🗺️ Layers
Added Random lighting to SU Belaya RVAAS v1
Fixed wrong layer names
Fixed GoingDark Kokan and Chora
Fixed RAF Jensens dark lighting

🚚 Vehicles
Added UH1 for IRIAGF
Added Jackal on USASF-75th Jensens
Added Jackal/Coyote for UKSF
Added chinook for USA/BAF/ADF AirAssault units
Changed LPPV by Jackal MK19 for UKSF
Changed USMC M-ATV by USA M-ATV for 75th
Changed camo for all SAA vehicles

Note : this is only what is playable. We are making a lot of progress on other features that you cannot see in game for the moment. Such as new vehicles, maps, weapons, character, etc...

🧠 Known Issues
Some weapons still have ICO recoil, we are working hard to modify along the way
T-64 ranging not 100% accurate (~50m at longer range)
SA58 reload animation
Hands animation bugged when weapon tilted + Sensibility issue because of PIP zoom
MP7 / MP9 animation are not finished
Glare on the middle of some scopes
IR clipping into the some scopes
Scopes/Reticles not precise enough
The vehicles in Beta v1.6 are mostly placeholders
Some weapons have texture problems
Some weapons have icons problems