Squad
SuperMod - Tactical Collective
Showing 21-30 of 38 entries
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Update: Oct 6, 2024 @ 8:09am

Update: Sep 25, 2024 @ 11:28am

Update: Sep 25, 2024 @ 7:49am

Update: Sep 25, 2024 @ 12:41am

Update: Sep 18, 2024 @ 10:25pm

BUGS :
Fixed SL RECO IRGC AK103 PSO
Fixed NVG
Fixed Flashlight (not yet implemented)
Fixed Gorodok heli spawn
Fixed pbs4 on aks74 wag breacher
Fixed rpk16 mag count
Fixed Mag58 FRA10

BALANCE:
IGF MG 1 : PKM->M240
IGF MG2 : M240->PKM 1P29 (with rework optic)

CONTENT :
Added Random lighting on all AlBasrah map (Choose at beginning of the game)
Added combat heli on jensen test nvg

Added our French Faction mod (2 GB) (2010 / 2020 / United Nations) inside SPM (You must unsubscribe from this mod on Workshop !)

Added our African DOUENTZA map (5.3 GB) inside SPM (You must unsubscribe from this mod on Workshop !)

SU_Douentza_Seed_v2
SU_Douentza_AAS_v1
SU_Douentza_AAS_v2
SU_Douentza_AAS_v3
SU_Douentza_AAS_v4
SU_Douentza_Invasion_v1
SU_Douentza_Invasion_v2
SU_Douentza_RAAS_v1
SU_Douentza_RAAS_v2
SU_Douentza_RAAS_v3

Update: Sep 15, 2024 @ 1:20am

Update: Sep 14, 2024 @ 11:56pm

Update: Aug 24, 2024 @ 10:43pm

🔥 HOTFIX BETA 1.6.1 IS LIVE 🚒
(~100Mo)

🎮 Gameplay
Added missing CMD assets for 75th
Added team image for MFR
Changed team image for FSF
Fixed unit icon for FSF
Fixed supply drop
Fixed mortar being usable on seed layers

🗺️ Layers
Fixed skirmish votemap using vanilla factions
Fixed TLF subfactions duplicate on votemap
Fixed Halfmap Yehorivka KOTH
Fixed HalfMap BlackCoast AAS v1 map limit

🔫 Weapons
Changed AK105 recoil
Fixed L85 LDS broken sight

🧠 Known Issues
Some weapons still have ICO recoil, we are working hard to modify along the way
T-64 ranging not 100% accurate (~50m at longer range)
SA58 reload animation
Hands animation bugged when weapon tilted + Sensibility issue because of PIP zoom
MP7 / MP9 animation are not finished
Glare on the middle of some scopes
IR clipping into the some scopes
Scopes/Reticles not precise enough
The vehicles in Beta v1.6 are mostly placeholders
Some weapons have texture problems
Some weapons have icons problems

Update: Aug 24, 2024 @ 7:48am

🛠️ UPDATE BETA 1.6 IS LIVE ⚙️
(~1 Go)

🎮 Gameplay
Increased rally destruction radius to 6 meters
Added vote and faction voting
Added keybind (insert) to adjust variation of weapon tilt (15°/25°/35°/45°)
Added supply drop for SOF factions (some factions are missing)
Added new team images
Added new unit icons
Added descriptions for all units
Added testing range for weapons
Changed display name for factions and units
Changed NVG system and display
Fixed unit type of all factions to display the correct one
Fixed wrong unit icons
Fixed wrong flag for FOG
Fixed wrong rallypoint for BAF and FOG

🛄 Kits
Added Vector IV for FLA10 to all FTL kits
Changed some BAF kits
Changed some MEINS kits
Changed some 75th kits
Fixed missing grenades on some kits
Removed ladder from FOG engineer

🧑‍🔧 Character
Changed all ISF uniform to black

🔫 Weapons
Added FFL mortar mechanic to all vanilla mortar
Added range finder for HK417 scope
Changed AKM model
Changed sway and recoil for all FSA / SAA / WAG / USASF / FOG / 75th / USMC10 / MFR / UGF / USF / ISF / IRGF / assault rifles
Changed recoil on hip fire for all AK74M and AKS74U
Changed sway and recoil of :
EF88
L85A2
AKS74U
M4 used by USA
L119A2
M4B2 and M4B3
Mk18
M4/M16
SKS
AKM
PPSH
MPT55, MPT55K and MPT76
Mk17 Scar-H
Fixed Famas J4
Fixed M16A4 sound
Fixed M16A4 burst mod
Fixed some weapons bugs

🗺️ Layers
Added Random lighting to SU Belaya RVAAS v1
Fixed wrong layer names
Fixed GoingDark Kokan and Chora
Fixed RAF Jensens dark lighting

🚚 Vehicles
Added UH1 for IRIAGF
Added Jackal on USASF-75th Jensens
Added Jackal/Coyote for UKSF
Added chinook for USA/BAF/ADF AirAssault units
Changed LPPV by Jackal MK19 for UKSF
Changed USMC M-ATV by USA M-ATV for 75th
Changed camo for all SAA vehicles

Note : this is only what is playable. We are making a lot of progress on other features that you cannot see in game for the moment. Such as new vehicles, maps, weapons, character, etc...

🧠 Known Issues
Some weapons still have ICO recoil, we are working hard to modify along the way
T-64 ranging not 100% accurate (~50m at longer range)
SA58 reload animation
Hands animation bugged when weapon tilted + Sensibility issue because of PIP zoom
MP7 / MP9 animation are not finished
Glare on the middle of some scopes
IR clipping into the some scopes
Scopes/Reticles not precise enough
The vehicles in Beta v1.6 are mostly placeholders
Some weapons have texture problems
Some weapons have icons problems

Update: Aug 20, 2024 @ 7:22am

Revert to old version