Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Update: Jan 12 @ 3:42am

BAREHANDS ATTACK NOW DEALS MUCH LESS DAMAGE

Update: Jan 10 @ 2:08am

melee combat improvements - bandits not attacking while getting up or when their attack is interrupted

Update: Jan 9 @ 2:33pm

  • disabling bandits bleeding for the time of bandit week one spontanous bleeding bug investigattion

Update: Jan 8 @ 4:54am

  • changes for Week One

Update: Jan 3 @ 4:07pm

easier to right click a bandit
icon colors change (defenders are now red houses)
bandit defenders look more like bandits
removed initial blood and holes in bandit clothes
minor anim fixes
changes in engine for week one



Update: Dec 25, 2024 @ 3:57pm

  • bandits will not attack a zombie corpse dragged by the player
  • bandits will switch full auto burst on short/mid range
  • some b41 items replaced with correct b42 items

Update: Dec 21, 2024 @ 7:12am

b42 bandit outfits and weapons
ported blood and muzzle flashes effects that was missing after b41->b42 transition
bandit vs zombie combat improved

Update: Dec 19, 2024 @ 3:08pm

b42 port

Update: Dec 12, 2024 @ 2:28pm

  • fixed false positives on player attacking friendlies

Update: Dec 3, 2024 @ 2:57pm

  • fixed brita dependency to arsenal
  • other very minor fixes in order to reduce errors
  • BWO preps