Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
5,718 Comments
114BRYSON 46 minutes ago 
its a cool idea but i would not recommend, the bandits will just show up and shoot outside your house knowing exactly where you are. or break into your house and try to stab you.. i just set all the bandits in the options to friendly. its just too buggy for me
carrot bringer 5 hours ago 
Hello, i am getting an absurd amount of bandits spawning, im on the second month and until today i had a normal amount of them, but these days its too stupid, im living on 3 secluded houses near the river in the new zone, and i basically have bandits/defenders everyday, the house next to mine is literally always full of bandits fighting each other i have the option for reduced spawn on secluded areas and 0,5 spawn rate. Is it a bug, a strike of bad luck or just the way the mod is intended?
Phiizwald 9 hours ago 
Maybe I missed it in the guide, but do bandits despawn?
SNAKE 10 hours ago 
is there a way to make bandits not know my location? i used to use the extra options mod, but now it's incompatible, without that this mod is sadly unusable for me :(
3milysarah 10 hours ago 
Has anyone else experienced an issue where they, or a player on their server, gets attacked by a bandit, which causes them to crash and when they log back in their belongings are gone and character is reset? This has happened to two people and both times a bandit was attacking them before they experienced the issue.
Killcommand 11 hours ago 
is there any way i could use true crawl(i Know its incompatible) or is there a patch for it?
Smellybootz 15 hours ago 
@weak2 yeah good luck with that
McLovin' 16 hours ago 
Some zombies turn human for a spare second, and some even speak like bandits. Plus, bandits seem to become infected when I see them... FIX!
weak2 20 hours ago 
after few days in my game almost all zombies has bandits equip and speak (when they're zombies), it happens almost in my every saves, idk how to fix it, pls answer
Slayer  [author] 21 hours ago 
Joker ask indie stone to fix the "spotted" function
Slayer  [author] 21 hours ago 
Some texture replacing mod does it
Childwarrior May 16 @ 9:23am 
The game crashes whenever I aim a gun at a zombie or try to shoot. Do you have any idea what might be causing this?
Joker May 16 @ 9:15am 
when NPC attacks Zombie, Zombie often choose to go in my direction when I am 100 meters from the shootout. Set their priorities normally... Please
Edgelord May 16 @ 7:17am 
The icons overlap on my screen. I cant pinpoint where anything is if there are multiple events
Chromium May 16 @ 2:05am 
Why do you need a command to remove the bandits? just hunt them down or disable their spawning if they are that difficult. no?
3milysarah May 15 @ 10:12pm 
It would be nice to not have to play the game in debug mode in order to access the commands that one could previously access in the old version, such as remove all bandits and spawn bandit defenders. Now it is such a hassle to do that because i have to use bandit creator, un check all the boxes except defenders, spawn them (sometimes they don't even spawn as defenders) and then go back and re check the boxes again so they can spawn as other types again. See the issue?
mio May 15 @ 7:02pm 
hi, can i ask a question. I cant see too much zombies in this world after 7 days,just a few, where they go? is it a bug? :(
Chromium May 15 @ 9:51am 
Yes, they do
Acid Green May 15 @ 7:05am 
do zombies attack the npcs?
rinkashiriku May 15 @ 2:09am 
is there any chance that you'll re add the friendlies in default preset?
Slayer  [author] May 15 @ 12:18am 
There are no allies in this mod in default settings. Are you confusing mods ?
Franwill May 14 @ 6:41pm 
I didn't like this update very much. I get tons of allies spawning all the time, and even inside my fenced base, two allies spawned in one room. It would be nice if you released version 1 separately, so people could choose which one to install.
sidorovich May 14 @ 6:18pm 
Friendly NPCs are breaking my barricades
how to stop them from doing this
TOKYO May 14 @ 12:06pm 
я не знаю каким онанизмом нужно страдать что бы в это играть - мод в список худших уходит
TOKYO May 14 @ 12:05pm 
последней каплей стало, что заспавнило 4 группы перед домом посреди ночи, меня задавили числом с дробовиками. треш.
неиграбельное говно.
вернусь когда исправят спавн и сделают спавн врагом в общем и целом в мире.
TOKYO May 14 @ 12:05pm 
поиграв с этим модом достаточное количество часов, я пришел к такому выводу, что это буквально бесполезная вещь, что можно было придумать..
враги появляются буквально у тебя перед домом, из-за чего ты можешь отъехать в первый же день.
вот мой опыт: запустил игру, начал новую игру, запустился на карту, перед домом появился лагерь врагов с дробовиками, выхожу из дома, хлоп.. вы мертвы...
требуется либо стальная жопа, либо нервы. в противном случае вы устанете играть в эту ересь.
♪ ~ꜰʀᴇᴅɪɴᴀ~ ♪ May 14 @ 11:11am 
Would've also been nice to be able to give the friendlies loot :steambored:
♪ ~ꜰʀᴇᴅɪɴᴀ~ ♪ May 14 @ 10:59am 
Friendlies still try to break barricades and doors
slap May 13 @ 10:42pm 
yeas
Nesano May 13 @ 10:11pm 
I was thinking of mentioning that. I don't know if it was an intentional choice to avoid pure chaos, but it'd be something for the player to leverage. Somebody blasting at me with a shotgun? Dive in a dumpster and wait for the zombies to do the work.
Timou May 13 @ 10:07pm 
BUG detected:
Bandits shoot at zombies and zombies don't hear their shots. But when I shoots, zombies go to the sound of the shot as usual.
Nesano May 13 @ 6:49pm 
Is it possible to have friendly bandits? All the NPCs I've seen so far have been loot drops that usually path straight to me.
Rhisnes May 13 @ 4:32pm 
IDK if it's this mod or just the mod bandits, but "babe" move like me it's okay, but if i stop move he ran away, i can't stop her
Edson May 13 @ 3:54pm 
The bandit setup in the open world is bugged
Nesano May 13 @ 9:26am 
crash on 45
crash on 44
Chromium May 13 @ 1:20am 
crash on 43
Arkopa May 12 @ 11:49pm 
crash on 42
Nesano May 12 @ 5:59pm 
What game preset works best with this mod's default settings?
LennyTheGoat May 12 @ 4:01pm 
currently using IKEA mod along with Staff mod and Frozen days mod with this mod for a fun dynamic but with having read Enhancements and Compatibility i suspect issues will arise and will update this when that time comes
ASTRO May 12 @ 2:06pm 
C I N E M A
Zak May 11 @ 1:16pm 
Dar-Gan, whenever I split screen, if my son shoots a shotgun at the bandit the game crashes too.
Zak May 11 @ 1:15pm 
Is there a way to get the old version, I liked being able to edit the waves of bandits. Also could spawn them in further away
Reveloper May 11 @ 12:58pm 
Is there a way to make bandits only no zombies
arkady-kuznetsov May 11 @ 11:20am 
anyone know where i can get the previous (pre v2) version?
Meow May 11 @ 9:44am 
function: Individual -- file: BanditServerSpawner.lua line # 1130 | MOD: Bandits
function: onClientCommand -- file: BanditServerSpawner.lua line # 1077 | MOD: Bandits

ERROR: General f:76115, t:1746974338099> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __len not defined for operand at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:

I don't know what it means. thanks:steambored:
Dar'Gan May 11 @ 2:06am 
Why is it that when playing on a split screen, NPCs can only see and injure the first player, while they cannot see and injure the second player?
Max Payne May 11 @ 12:16am 
Small issue but friendly NPCs seem to wander off their guard posts when the player is not looking. If I'm in the house I can hear them walking and if I come out I can see them returning to their positions. Seems like a bug but could be treated as patrolling the area I guess. They never go far actually or disappear.
Chromium May 10 @ 11:41pm 
I don't know then, I played many different saves with this mod but never gave me a backpack
Nesano May 10 @ 11:05pm 
It still happens even with nothing but this mod. There's a couple seconds at the start where I don't have a Military Backpack and then it appears in my main inventory with some other stuff.