Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Update: Jun 7 @ 8:02am

Update: Jun 7 @ 8:01am

removed dying zombie to corpse swapper mechanism since 42.8.1 sinceto be working fine now

Update: Jun 3 @ 1:41am

Bandit kick

Update: May 31 @ 10:08am

added a separate more realistic damage model for bandits when hit with firearms

Update: May 30 @ 9:22am

small patch for week one so that it can spawn crawling npcs

Update: May 20 @ 12:58pm

bandits dont see players in darness fix
less bandits with tracker ability

Update: May 7 @ 1:10pm

* previous window fix was partial, now improved, friendlies should also avoid destroying barricades or other player placed objects (thumpables)

Update: May 6 @ 1:36pm

  • friendlies should not break windows and path to the doors, enemies should not smash windows if option is selected in sandbox sets

Update: May 4 @ 12:47pm

  • clothes wearing order fix (no socks on boots but boots on scks etc)
  • bandit vs zombie combat improvements

Update: May 2 @ 1:04am

  • finally hacked the frozen zombie attack on bandit problem
  • added bandit step-back attacks for more weapon types