Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
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Update: Mar 22 @ 3:43am

-Added a Paypal link for those willing to support my projects.

Update: Mar 21 @ 3:17pm

-Added functions to copy basic Contractor cards to merge with various Contractor Character decks.

-Added tag 'TacticalSlots' to any item able to carry Tactical items.

-Added 'R', 'G', 'O', 'M' in the objects' GMNotes for each Tactical Item that could be on it.

-Draft Support Items can now be selected with a button.

-Draft Support Items are now destroyed once enough items have been selected.

-Added Xenobiologist related objects.

-Added some Hacker related objects.

Update: Mar 20 @ 10:22am

-Taking out tactical gear items now also play sounds and reset their rotation.

-Placed Corridor automatically now also resets their Z rotation, as a failsafe in case the math goes wrong at one point.

-Autoloader Belt has its ammo slots offsetted down a bit.

-Changed Heavy Armor picture.

Update: Mar 19 @ 9:44am

-Forgot to add the Character symbol in Xyrian Event New Commands.

Update: Mar 19 @ 9:38am

-Changed Grenade pictures.

Update: Mar 19 @ 7:40am

-Changed the colors and opacity for the Reaction shape in the Action Card template.

-Changed small flaws in the Action Card template.

-Changed the gradients in the Action Card template.

-Simplified the Action Card template in multiple ways.

-Reduce Xyrian card size to be smaller than an enemy Drone width wise.

-Repositioned the Tactical Gear Tokens near the Landing Zone (they were not stacked straight)

-Reduced the height of the Intruder Bag, the camera needed to see the very top of the bag to allow the cursor to move there, it was annoying.

-Changed Xyrian Event New Commands picture.

Update: Mar 18 @ 6:49am

-Changed Heavy Armor picture so that it has a green tactical gear slot.

-Added another Snap Point on each player board for that new armor tactical gear slot.

-Changed Experimental Poligon Lab bonus Room Tile into Experimental Military Lab Room Tile.

-Changed some Queen Health Cards.

Update: Mar 17 @ 2:24pm

-Support items deck will not be removed during the character draft.

-Burn broadcast message now only plays if one intruder to burn has been found.

-Bonus Rooms now all have the entrance effect "Remove this card from the game" written and working with the script.

-Added a noise token to one exploration card.

Update: Mar 16 @ 4:04pm

-Removed Xyrian Item Tokens to keep only one, seems logical to have 3 duplicated ones rather than 3 unique.

-Increased the quality of the Xyrian Items pictures.

Update: Mar 16 @ 7:27am

-Added alot of Xyrian related objects, there should be everything needed to play them.

-Some of them are placeholders because I have a game about to start now, some are custom made, some are almost untouched. There's no script with them for now.