Arma 3
CE - Aviation Munitions
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Update: Oct 20 @ 5:17pm

Added Halloween-related pbos from Chemical Warfare Redux https://steamcommunity.com/sharedfiles/filedetails/?id=3295358796.
Added KAT Chemical resolver which resolves some issues that arise from using KAT Chemical with Chemical Warfare Redux.

Update: Oct 20 @ 2:00am

Adjusted tracers on RHS 12.7, 7.62 belts.

Update: Oct 19 @ 8:03pm

Fixed CE_AGM84_ASM_ammo missing 'AirTarget' in Sensor Component config, MillimeterWaveRadar.

Update: Oct 19 @ 12:43am

Added Fire Support Modules (Requires ZEN, but this is a soft dependency.. however the modules will not show unless you have ZEN).
Changed inheritance on M230, hopefully no more burst limiters.

Update: Oct 14 @ 7:12pm

Updated 150mm Old Cannon 'pylonpod' (Forgot to update the model.cfg)
Changed inheritance on M230 and M197 to use Mode_SemiAuto with continuous trigger being available (Previously it inherited from Mode_FullAuto which made it fire in bursts).
Added previous additions to CfgPatches.

Update: Oct 13 @ 4:28pm

Updated CE_Flares to work with Vanilla CMFlare Launchers.
Added 150mm Old Cannon 'pylonpod'
Added more SFX files.

Update: Sep 26 @ 6:48am

Boxloader 3den preview images patch

Update: Sep 26 @ 6:30am

Reverted the attempt to make BetterCAS aiming sight be compatible.
Updated Boxloader's ACE compat.
Added Medical boxloader crate (Includes a version for ACE & ACE+KAT).

Update: Sep 22 @ 4:38pm

Added a testing compat for Aarens Better CAS; only the RHS GAU-19 has been added to this compat. It should sort the issue with multiple aiming dots appearing.

Update: Sep 22 @ 4:36pm