Space Engineers

Space Engineers

Eli Dang's Holo HUD
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Actualización: 21 OCT 2024 a las 22:08

Added configuration option to hide Voxel entities from the radar. (I've been playing in dense asteroid rings, and it's a nightmare otherwise.)

Re-Enabled small graphical touches that I like as I don't know when/if I'll be able to separate them to another mod.

Actualización: 20 JUN 2024 a las 1:21

Fix to crash on load when you log out in a small ship.
Added toggle to Cockpit Terminal to disable entirety of Holo Hud.
Removed some of the graphical extras. Will be moving them to a separate mod.
Rewrote settings control so that in multiplayer settings, the server will give the client the proper settings. I hope.

Actualización: 25 MAY 2024 a las 22:56

Brought back asteroid radar pings, this comes at the cost of phantom pings on planets. Lesser of annoyances.

Adjusted velocity lines to only appear when the grid is moving above 10m/s.

Actualización: 25 MAY 2024 a las 14:59

Added a variable to the save configuration file that allows the user to cap the range of the radar.

Actualización: 25 MAY 2024 a las 13:09

Added toggle for displaying Space Credits on the HUD.

Actualización: 25 MAY 2024 a las 12:54

Cleanup and reorganization of Terminal control setting of HUD.

Added Brightness value slider. You can now dim or blow out your HUD's brightness.

Actualización: 25 MAY 2024 a las 0:29

Default Scanner position is now based on the player helmet location. This should make most all cockpits start in a viewable position without too much need to offset location.

This does mean you will have to reset your offsets in the custom data if you've changed them.

Actualización: 24 MAY 2024 a las 20:44

Custom data should now be completely sanitary to use with other scripts / mods that store data there.
(Yay AutomaticLCDs!)

Actualización: 24 MAY 2024 a las 14:52

Added toggles for Local and Target holograms in case you only want one of them.

Fixed recolor function, so now you're scanner can be whatever color.

TODO:
Fix support for other customdata storage to live along side mod.
Add toggle for velocity lines.

Actualización: 24 MAY 2024 a las 9:33

Fixed a crash that would occur when taking control of a turret or remote control.