Project Zomboid

Project Zomboid

B42 / B41 Real Firearms【v1.1.22】WIP
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Update: Aug 20 @ 8:51pm

Fix bugs

Update: Aug 16 @ 12:40am

v1.1.22

B42

New version:
Models,textures,sizes,some sound effects
FAL,FG42
BAR,SG552
M4A1,RPD
M249,PKM
M60,SPAS-12
Glock18,PB
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Adjusted model sizes:

PP-Bizon,MP5SD,MG42
-
Reduced the firing sound volume of DP-12

Shortened the bolt-action time of bolt-action rifles,based on the bolt sound effect

Retracted the bipods of all machine guns

Fixed the issue of failing to hit zombies
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Weight adjustment:

In-game weight = Real firearm weight × 0.75
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Magazines & accessories - all weigh 0.1
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Pistol bullets:0.01 per round(50-round box)
50 × 0.01 = 0.5 minus 0.2 = 0.3(weight of 1 box)
-
Rifle bullets:0.02 per round(30-round box)
30 × 0.02 = 0.6 minus 0.2 = 0.4(weight of 1 box)
-
Shotgun shells:0.03 per round (24-round box)
24 × 0.03 = 0.72 minus 0.2 = 0.52(weight of 1 box)
-
Large-caliber bullets:0.08 per round(10-round box)
10 × 0.08 = 0.8 minus 0.2 = 0.6(weight of 1 box)
-
Grenades:0.2 per round (6-round box)
6 × 0.2 = 1.2 minus 0.2 = 1(weight of 1 box)

Also adjusted the weights of vanilla ammunition and ammo boxes to match the mod's

Update: Aug 9 @ 12:30am

Fix bugs

Update: Jul 27 @ 11:49pm

Fix bugs

Update: Jul 25 @ 8:59pm

Emergency Update!!!

Update: Jul 17 @ 1:06am

v1.1.21

【B42】

New version:MG42,SKS,MP5SD,PP Bizon

Adjusted the data of all firearms.There are too many changes to list

Replaced the sound effects of some firearms

Update: Jun 9 @ 7:52pm

v1.1.20

Fixed the bug that caused the game to crash

Addressed the attachment issues with the AK15

Adjusted firearm data

Adjusted the shooting speed of firearms

Update: Jun 7 @ 7:14pm

v1.1.19

B42:【7.62x39】AK15 & AK15 Muzzle Brake,Hexagon Suppressor

DP-12 redesign, consistent with real-life shooting methods

Fixed bug in suppressor

There will be updates and data adjustments recently to enhance the gaming experience

Update: Mar 2 @ 4:30am

v1.1.18

B42:【7.62x51】SIG MCX Spear( Temporarily use this ammunition )

B42:Firearms data adjustment

Update: Feb 10 @ 6:57am

Fix bugs