Arma 3
Autorun Rework
Showing 1-5 of 5 entries
Update: Aug 29 @ 7:07pm

After I Added stopKey, it run as intend

Update: Apr 25, 2024 @ 3:03am

1. Added F7 keybind for Jog
2. Fixed keybind between switching type of walk
3. Fixed undamaged problem

Update: Apr 23, 2024 @ 12:30am

1. Refactor fn_getAnimation.sqf, support more animation less bug and add walk feature
2. Fixed invulnerable issue
3. Fixed swim animation
4. Fixed free fall error

Update: Apr 18, 2024 @ 10:11am

1. Fixed unconscious bug included ACE
2. Add 2 keybind for ignore key and stop key (If stop key is set to something to any other key can be ignore)

Update: Apr 13, 2024 @ 10:06pm