Barotrauma

Barotrauma

Artifacts and Ruins Enhanced
Viser 1–10 av 13 bidrag
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Oppdatering: 12. apr. @ 3.07

- Added state_out to Artifactholder so it can be used to trigger circuits
- Changed "Research Station" to block artifact effects
- Trippled the efficiency of "Living Metal Artifact" from 5 to 15 hp per second
- Reduced the time needed to research serums from 120 to 30 seconds
- Fixed alien power cells not recharging in alien generators

Oppdatering: 20. nov. 2024 @ 19.03

- Added and adjusted the new and reworked vanilla ruin modules.
- Fixed "Muting Influence" afflictions not being healable at outpost doctors.
- Made research tables surpress artifact effects as long as they are connected to power.

Oppdatering: 3. juli 2024 @ 12.20

- Made artifact comas healable at outpost doctors for a very hefty price. Useful if don't have the patience to craft the meds, but got a lot of money.

Oppdatering: 1. juni 2024 @ 8.04

- Added sonar markers to ruin entrances that show up when you're within 40m to them. Only the actual entrance is marked, but you can still find unmarked openings.
- Changed all artifact comas to temporarily wake you up and keep you awake for as long as you're under the influence of stabilozine.
- Fixed ruin generation sometimes breaking and creating rooms that were impossible to reach.

Oppdatering: 18. mai 2024 @ 16.19

- Fixed teleportation artifact spawning infinite swarm feeders if contained.
- Fixed healing artifact applying different healing values when researched.
- Fixed identified infection artifact not applying the identified affliction.
- Fixed possibility to get stuck in the vault rooms if you found a water draining artifact.
- Fixed chance for ruins to generate without an entrance.

Oppdatering: 26. apr. 2024 @ 2.53

- Added Robotrauma compatibility.
- Added Extract it! compatibility.
- Disabled the devourer artifact for now since one of the game updates broke it. If you have it on your submarine, it will turn into a random artifact.

Oppdatering: 19. apr. 2024 @ 4.50

- Fixed unidentified living metal artifact converting into corrosion artifact when researched.

Oppdatering: 18. apr. 2024 @ 20.59

- Fixed several artifacts still not applying their effects when not actively being held.
- Fixed several artifacts only giving one piece of alien material rather than the intended 3.
- Fixed corrosion artifact not always damaging walls.
- Changed all artifacts to now have a possibility to provide the containment knowledge serum. (Could previously only be found in ruins)
- Halfed the time you can be under the influence of the invulnerability artifact before getting negative effects. Also made it apply internal damage when being influenced by it for too long.

Oppdatering: 15. apr. 2024 @ 8.30

- Added proper simplified and traditional chinese translation provided by Azure
- Removed the included korean translation file which only displayed text correctly in english. Please download Big M Mods Korean for proper korean translation!
- Fixed the description of "Ruin Locating" displaying a recipe when it doesn't even unlock a recipe.

Oppdatering: 14. apr. 2024 @ 13.22

- Added localization files to fix missing names and descriptions for non-english players to at least display in english.
- Adjusted Stasis Artifact to apply its effects in a range rather than just to the person holding it to make it more dangerous.
- Adjusted Infection Artifact to apply its effects in a range rather than just to the person holding it to make it more dangerous.
- Fixed error "ruinlocatingknowledgeserumunidentified" not found.
- Fixed "Research Workbench" not linkable to cabinets in sub-editor.