RimWorld

RimWorld

[RH2] Faction: Militaires Sans Frontieres
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Update: Apr 5 @ 8:08pm

[Auto-generated text]: Update on 4/6/2025 4:08:23 AM.

- Removed a new pawnkind that was accidentally added

Update: Apr 5 @ 8:06pm

[Auto-generated text]: Update on 4/6/2025 4:06:21 AM.

RH2 Factions - The Nerfening of 2025


Task Force 141:
- Item quality for the faction has been nerfed
- Item materials reduced to cloth, synthread is now rare if not non-existent for most of their pawns
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly

Rangers
- Item quality for the faction has been nerfed
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly
- x4 Muffaberg Root Beer crafting added

Bounty Hunters
- Item quality for the faction has been nerfed
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly

Utilitarian
- Item quality for the faction has been nerfed
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly

Gruppa Krovi
- Item quality for the faction has been nerfed
- Item materials reduced to cloth, synthread is now rare if not non-existent for most of their pawns
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly
- AK-12 texture fix

Militaires Sans Frontieres
- Item quality for the faction has been nerfed
- Item materials reduced to cloth, synthread is now rare except for their super elite pawns
- Some stats for NPC pawns nerfed
- Trader stock quantity and exotic items nerfed
- Enlistment benefits reduced significantly

Other notes:
- Item quality used by factions nerfed across the board, no more excellent quality. Max is superior, minimum is normal
- Resource type for all faction apparel has been nerfed as well, no more hyperweave for non-spacer tech factions. Industrials now have Devilstrand as their best textile, and cloth and steel as the standard
- Nerfed caravan stocks, all items are significantly more scarce
- Faction textile and armor type used i.e. Hyperweave and Plasteel are nerfed out of orbit depending on faction techlevel, so industrial factions will use cloth and steel from now on
- Enlistment rewards have longer delay on issued equipment
- Enlistment salary is significantly lower, now with 30 days countdown for all
- Bulk x4 crafting recipe for soda/soft drinks
- Fixed graphic bug where pawns would drink with multiple soda drinks at a time

Update: Apr 28, 2024 @ 4:05pm

[Auto-generated text]: Update on 4/29/2024 12:05:25 AM.

- MSF Railgun no longer overhead (Basically the rail charge won't disappear in mountains and ignore drop shields now)
- MSF battle dress added to traderkinds in base

Update: Apr 28, 2024 @ 3:18pm

[Auto-generated text]: Update on 4/28/2024 11:18:10 PM.

- ZEKE Railgun damage nerfed from 350 to 200. Armor pen nerfed from 4 to 2.
- Peace launcher and Zeke's launcher damage and armor pen nerfed for their respective missiles
- Cooldown increased for peace clusters, frag clusters and Zeke railgun
- Explosion delay slightly increased for peace clusters and frag clusters
- MSF Railgun damage and armor pen nerf

Update: Apr 28, 2024 @ 4:21am

[Auto-generated text]: Update on 4/28/2024 12:21:21 PM.

- MSF rations cookable fix
- MSF ration thoughtdef fix

Update: Apr 27, 2024 @ 2:11am

[Auto-generated text]: Update on 4/27/2024 10:11:19 AM.

- No more ODing on maxi cola

Update: Apr 24, 2024 @ 12:54pm

[Auto-generated text]: Update on 4/24/2024 8:53:53 PM.

- Hush Puppy and Mosin now craftable
- MSF trader in base now sells hush puppy, mosin and stun rod

Update: Apr 20, 2024 @ 7:07am

[Auto-generated text]: Update on 4/20/2024 3:07:26 PM.

- MSF scarf now renders under head (1.5 only)
- Corpses seen as "ugly" precept removed for faction's beliefs. (will only be seen in new games, 1.5 only)
- MSF Battle dress now renders under the head for north view (1.5)

Update: Apr 19, 2024 @ 3:44pm

[Auto-generated text]: Update on 4/19/2024 11:44:28 PM.

- Increased "Butcher" output depending on each mech recipe for the machining bench
- Added chance of steel slag chunk droppings when Mech takes too much damage

Update: Apr 15, 2024 @ 12:43pm

[Auto-generated text]: Update on 4/15/2024 8:42:59 PM.

- MaxiCola gene stuff with missing textures fixed