Project Zomboid

Project Zomboid

Susceptible [Overhaul]
Showing 1-10 of 38 entries
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Update: Oct 14, 2024 @ 9:33am



Update 1.3.0

New compatibility:
  • Bandits: humans from Bandits (technically zombies) should now be ignored in the calculation of infection from the airborne virus

Update: Oct 13, 2024 @ 8:29am



Update 1.2.28

New compatibility:

Update: Oct 12, 2024 @ 9:26am



Update 1.2.27

New compatibility:

Update: Sep 6, 2024 @ 1:31pm



Update 1.2.26

New compatibility:

Update: Sep 3, 2024 @ 7:51am



Update 1.2.25

New compatibility:

Update: Aug 27, 2024 @ 12:39pm



Update 1.2.24

New compatibility:

Update: Aug 20, 2024 @ 2:32pm



Update 1.2.23

New compatibility:

Update: Aug 19, 2024 @ 3:50pm



Update 1.2.22

New compatibility:

Update: Aug 7, 2024 @ 3:09pm



Update 1.2.21

Fixed compatibility:
  • New Horizon Uniforms. They tried to make their own compatibility but just typed some random shit in a lua file and ended up making it incompatible, didn't even test it and I end up having to fix their shit with a unique patch.

    Already spawned masks will have a massive durability for their filters. Newly spawned masks won't have this issue

Update: Aug 7, 2024 @ 12:23pm



Update 1.2.20

Changed:
  • Every custom sandbox options (hard breating, natural drain) are now set to false by default