DayZ
RaG_BaseBuilding
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Mis à jour le : 12 févr. 2024 à 2h38

added: BreachingCharge compatibility (you need to add entries to Breaching Charge json file - see workshop description) - thanks to 107er and HandsomeNipple
added: Expansion Codelock compatibility - thanks to Oliver
added: JSON entry "EnableHideShowInventory" - 0 = disabled (will always show inventory); 1 = Enabled (Will allow players to Show/Hide Inventory) -- Enabled by default.
fixed: A NULL pointer related to deploying an Object
fixed: Double Gate dismantling
fixed: Double Gate was only interactable on its Pillars
fixed: Damagesystem and Damagezones

IMPORTANT

I had to redo some json logic. There will be a new json file now called "RaG_BaseBuilding" instead of "RaG_BB_Settings". The old one will not work anymore. Make sure to delete it and edit the new one to your likings.

Mis à jour le : 10 févr. 2024 à 18h57

- fixed: Doors could not be closed under certain conditions

Mis à jour le : 10 févr. 2024 à 8h06

sorry, fix for the fix :)

Mis à jour le : 10 févr. 2024 à 7h52

Codelock ifdef fix

Mis à jour le : 10 févr. 2024 à 2h50

Mis à jour le : 10 févr. 2024 à 2h19